Saban's Mighty Morphin Power Rangers: Mega Battle Review

Sneaking up on us was a nostalgic trip down memory lane in the form of a Power Rangers title. Available for $22.95(AUD) Saban’s Mighty Morphin Power Rangers: Mega Battle (MMPR) is a retro style brawler developed by Bamtang Games and published by Bandai Namco Entertainment for Xbox One and PlayStation 4.
I think the simple best element of this title is the fact it is generation one of the Power Rangers, so the gaming population of my generation will know exactly who everyone is, even if they don’t want to admit it. We see all the original cast including cameos from the comic relief duo of Bulk and Skull. All the original "Good Guys" are featured with all six original rangers, Alpha 5, Zordon and featuring Rita Repulsa as the leader of all the “Baddies”. A major portion of the bad guy foot soldiers are that from the original 1993 series and movie release with Birdmen and Putty Patrollers. There are a few additions of new characters to add a more expansive element of adversary also.

Original impressions of the gameplay when watching the trailer led me to believe that it's not too different to a lot of arcade classic 2D brawlers that I use to frequent as a child. I am happy to report that the actual gameplay lives up to this initial opinion. MMPR boasts six levels each with three chapters with a rinse repeat effect. Introduction to new level and enemy type, work towards boss area and lastly taking on the boss. One thing that needs to be noted here that can hinder progress, you can be very close to the end of a level and if you die, you get sent right back to the start. There are no mid-level checkpoints.
Varying enemy varieties keep the game fresh until you have mastered their attack patterns and can easily deal with them. Not only are they restricted to one attack pattern each, but there is also a significant audible que to assist in negating any potential difficulty. This can be said for boss fights also, except for the fact that boss fights are incredibly FUN. These boss fights are also broken down into three digestible stages. First take on the boss in a 2D environment, dodging attacks and then attacking when boss is fatigued. Secondly it’s Megazord time, which is epic by the way. In this phase you attack weak points and defeat incoming projectiles in a first person shooter type mini game. The last section of the boss fight is a quick time event (QTE) fighter style combat to round out proceedings. Unfortunately what loomed as the most inviting aspect of the game was shut down quite quickly and left a sour taste in my mouth throughout the whole experience. There is no online co-op. Now I feel I can be blamed for this let down had I only done sufficient research before assuming it was. In saying this, the trailer did state up to 4 player co-op but never emphasised that it was local co-op only. In today's day and age this can be considered a massive oversight.

All in all I enjoyed my experience with MMPR and would feel comfortable recommending a purchase when you see it for around 20% off. This game will take around the Three hour mark to complete, rumoured to be a little less in local co-op and offers a little replayability due to each character that can be used and upgraded. If nothing other than an enjoyable trip down memory lane, I also fell victim to humming the opening soundtrack for multiple days after playing it.

Here is footage from a live stream from Lucas on the Aussie Gamers Express YouTube channel

   SCORE: 6.5 out of 10

Positives:
  • Nostalgia PLUS
  • Decent upgrade tree
  • MEGAZORD!!!!
Negatives:               
  • No checkpoints could hinder progress
  • Repetition over variation
  • Combat hitboxes feel a little off

Platforms: PlayStation 4 Xbox One
Genre:  2D Arcade Action Brawler
Initial Release: 21/1/2017
Developer: Bamtang Games
Publisher: Bandai Namco

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