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DEATH'S DOOR: A Delightful Trip to the Afterlife: Review

People once believed that when someone dies, a crow carries their soul to the land of the dead. But some times, something so bad happens that the crow must use the soul to right the wrongs done by those before it and set things right in the afterlife.

Welcome to Death’s Door, developed by Acid Nerve and published by Devolver Digital. Death’s Door on its surface is a light hearted parody of games like Dark Souls but underneath is a fun and engaging dungeon crawling experience likened too Zelda games of old.

Death’s Door sees you take control of a crow working as a reaper collecting souls of the dead as it’s 9-5. The afterlife has been re-imagined as a pencil pushing bureaucracy filled with professional reapers drudging about their day to day much like the rest of us. Reaping souls could get a little monotonous but quickly livens up when your first major assignment soul is stolen. Your job is now to track down the thief through a realm that is controlled by fantastic characters and untouched by death…

Death’s Door is a beautifully bleak world. Colour is all still there but the vibrancy has been turned down somewhat to give you the sense of a world that is essentially in limbo. Character models are beyond memorable and varied. The game is built like an old Zelda game or dungeon crawler. The map has various levels that you need traverse with plenty of secrets hidden throughout. While the game can be a little predictable at times there is enough variety and charm to simply not care. The characters are their own element in Death’s Door each having their own quirks and memorable abnormalities. Steadhome the Gravekeeper is one you meet early on but their want for you to reap them and end their existence, only for you to be unable too much to their disappointment had me chuckling.

Death’s Door is shown as a top-down crawler slightly isometric and for someone not overly familiar with the dungeon level designs of other titles it felt really intuitive and simple to follow. There is no map to speak of, check points are sparse but close enough together to not be a grind and trekking your way through corridors looking for that extra secret or finding the next key was never a chore.

Death’s Door can be a difficult game but that can be largely down to my own abilities. I don’t play a lot of these types so I died a lot, like a whole lot, and I have yet to get frustrated as they were always my own fault. Controls are tight and encounters feel well balanced. Weapons are both tangible and magical and double as part weapon and part puzzle solving tool. Several areas challenged me to chain these abilities together switching effortlessly from tool to weapon and back again. Magic uses has a limit but is simply restored by giving something a wack.

There are only a handful of weapons to collect throughout your playthrough and early on you start to realise what they are going to be by areas you need to get to within the map. The lack of weapons is actually a blessing as they easily map to the D pad on controller and leaves switching between them during battles an ease. Boss fights mix cartoonish evil charm with some impressively potent attacks each requiring to remember some of the mechanics from its dungeon to be able to get through. There is a small RPG element to help you on your reaping journey. Turning in your claimed souls for upgrades to your weapons and abilities ultimately helping out in the later enemies.

Death’s Door has been an absolute pleasure to play and showcases the ability of the small team of two over at Acid Nerve. Captivating visuals and tight, dynamic gameplay had me always happy to boot it up. Its tongue in cheek humour was refreshing in all its macabre glory.

With all that is going on in the world especially here in my backyard at the moment Death’s Door has been a well-received distraction and one I suggest you seriously have a look at. 

Reviewed: Patrick Clifford (Snoogs)

Reviewed on: PC / Steam

For all of the latest from The Aussie Gamers Experience, make sure you follow us on Facebook, Twitter, YouTube and also our weekly podcast. 

PAX EAST Showcase - Developer Spotlight - 101XP

This spotlight is all about developer 101XP a team with over 11 years experience in the gaming industry having published over 50 titles on PC and Mobile platforms. From Redneck Ed a 2D Hand Drawn arena fighter to For The People a political sim / visual novel and The Life and Suffering of Sir Brante a text based RPG 101XP has a varied catalogue and some good upcoming titles. 
Below we have two upcoming titles I am personally excited about but also am intrigued by another upcoming title Frequency: Chernobyl 

Upcoming Games.

The Darkest Tales

Welcome to the far side of “happily ever after”! Learn about the Little Red Riding Hood’s new dietary habits and witness what Pinocchio grew up to be... Will you lend a hand to an armed-to-the-teeth teddy bear on an important mission? He can't quite stitch it all up without you!

The Darkest Tales actually has me a little excited I must say and that probably speaks volumes to my twisted sense of humour more than anything else. I hope to provide more info as release date gets closer so keep an eye for it.
For the moment, use the LINK below to try the demo for FREE on Steam and add it to your wish lists!

Blind Fate: Edo no Yami

Walk the dark path of a blind cyber samurai in this action-packed side-scroller filled with mechanized creatures from Japanese folktales. Together with Yami, embark on a journey of revenge to face the dangers of the futuristic period of New Edo, discover the forgotten past, then unveil its lost secrets and lore.

Another cool looking neon cyberpunk looking title to go with the current trend but infused with a touch of Japanese folklore. 
Again no firm date for this one but it is on my wish list so use the LINK below to try out the FREE demo and add it to yours. 

Written: Patrick Clifford (Snoogs) 

For all of the latest from The Aussie Gamers Experience, make sure you follow us on Facebook, Twitter, YouTube and also our weekly podcast. 

PAX EAST Showcase: Developer Spotlight - EREMITE GAMES - Against The Storm

On our list of PAX East Indie devs today is Eremite Games and their latest title Against The Storm. Eremite Games is a team of 5 friends with years of experience in AAA, indie and mobile games development. They have a passion for memorable, genre-defining strategy and RPG games. 

That brings us to the title we are talking about.

Against The Storm

‘Against the Storm’ is a roguelite city builder set in a fantasy world where it never stops raining. You are the Queen’s viceroy — a pioneer sent into the wilds to establish and manage new settlements inhabited by beavers, lizards, and humans.

Your goal is to survive long enough and gather the valuable resources necessary to rebuild and upgrade the Smouldering City. It’s the only safe haven against the Blightstorm — a vile cycle of destruction ravaging everything in its path. Do you have what it takes to weather the storm? 

You had me at city builder but not sure about the Roguelite element though but from the trailer above it looks right up my alley. 

No confirmed release date yet but due 2021 with a 12 month exclusive on Epic Games store where there is currently a demo available via the link below. 


For all of the latest from The Aussie Gamers Experience, make sure you follow us on Facebook, Twitter, YouTube and also our weekly podcast. 


Coming Q3 2021 to PS4, Xbox One & PC

Developer WolfEye Studios and publisher Devolver Digital have announced that Weird West, their upcoming action RPG experience set within a surreal vision of the developing frontier, is coming to PlayStation 4 and Xbox One alongside PC in Fall 2021. To coincide with the news, the peculiar posse have released a brand new gameplay trailer, unveiling the mysteries of Weird West through the intertwined destinies of its unusual heroes. These are the Five Journeys.

Discover a dark fantasy reimagining of the Wild West where lawmen and gunslingers share the frontier with fantastical creatures. Journey through the origin stories of a group of atypical heroes, written into legend by the decisions you make in an unforgiving land. Each journey is unique and tailored to the actions taken - a series of high stakes stories where everything counts and the world reacts to the choices you make. Form a posse or venture forth alone into the otherworldly confines of the Weird West and make each legend your own. 

For the latest on Weird West, set up camp at

For all of the latest from The Aussie Gamers Experience, make sure you follow us on Facebook, Twitter, YouTube and also our weekly podcast. 

Valve's New Steam Deck: A Handheld Monster

Valve brings PC to the handheld market:

For the last year there have been some soft jumps into the hand held PC gaming market but with the Valve Steam Deck it is the first real well known company to bring this idea to the mainstream.  

According to Valve the handheld Steam Deck is powered by a custom Linux operating system with a 7-inch, 1280x800 resolution with a 60HZ refresh rate touch screen. 
CPU: Zen 2 4c/8t, 2.4-3.5GHz (up to 448 GFlops FP32)
GPU: 8 RDNA 2 CUs, 1.0-1.6GHz (up to 1.6 TFlops FP32)
APU power: 4-15W
Available in 64GB, 256GB and 512GB with each model having a high-speed microSD slot. 

"Steam Deck is a PC so you can install third-party software and operating systems," says Valve. Meaning the hardware isn't locked down to one type of OS. Shipping with the Steam Deck is Steam OS, a custom Linux OS that boots up as you know into the familiar Steam Interface from PC. Unfortunately currently only around 15%  of all.

Still early days with the Steam Deck will be available December in the US and UK coming to Aus in 2022.
Until we see more details on the release and how the SteamOS works with the majority of games here are some images to get you excited and ready. 

For all of the latest from The Aussie Gamers Experience, make sure you follow us on Facebook, Twitter, YouTube and also our weekly podcast. 


Prime Matter and Dark Crystal Games have unveiled a new gameplay trailer for Encased, the upcoming isometric dystopian sci-fi RPG scheduled to release this autumn.

The new trailer reveals scenes, characters and weapons from all three acts - including previously unseen footage from the later part of the game – highlighting the dangers and challenges players will face as they roam across the devastated landscape.

Set in an alternative 1976, a vast and inexplicable artifact – The Dome – is discovered in the remote desert and, inside, is packed to the brim with amazing technology that could advance humanity hundreds of years. And you are one of those selected to venture inside. 

Players start off in one of five disciplines – science, engineering, security, management or convict -  which affects both their initial stats, specialisation and opens (or prevents) unique dialogue within the game. After entering the dome and completing the initial level, a cataclysm happens that changes what was once the bright hope of tomorrow into a desolate world of survival.

The player will fight in tactical turn-based battles, explore the vast wastelands, bunkers and settlements under the Dome. Make decisions with long-term consequences, avoid anomalies and find mysterious artifacts. Act stealthily, improve character skills and upgrade weapons.

While traveling under the Dome, the protagonist will encounter factions that are competing for power. Each of them see the future of humanity differently and this will affect the ending.

The protagonist can go through the story alone or invite unique characters into the party. For example, Yoko, a robot child on the path of self-discovery and self-identification; Sparrow, a mysterious fighter for justice, and other unconventional heroes. 

Owing some of its spiritual inspiration to books like Roadside Picnic, the gameplay mechanics will appeal to RPG and survival fans alike. 

Encased -  which will be a digital PC release on Steam, Epic and GOG - is currently in early access where users can experience all the first act and part of the second with the game scoring in the high seventies in user Steam reviews: 

For all of the latest from The Aussie Gamers Experience, make sure you follow us on Facebook, Twitter, YouTube and also our weekly podcast. 


I love Oddworld and especially Abe, the quirky Mudokon thrust into the spotlight as the hero everyone needs.
I still have my copy of the original on PS1 and have introduced the kids to it on the mini. Yes they found the fart button....
If you are lucky enough to have the PS5 there is a good chance you picked it up when it released digitally as a PSPlus title but Soulstorm last week released as a physical option now and I wanted to bring some extra thoughts to the game and the special editions. 

We've spoken about Oddworld Soulstorm at length on the podcast but here's a quick recap.
Once again you take the role of Abe to save your friends from becoming snack foods.... on the PS5 Soulstorm is impressive visually with a rotating camera view, crisp character models that we all know and seamless performance. 
There is one thing that has not changed with Oddworld games. It is still a difficult task to progress. Or maybe that is me... I do suck at platformers, always have. 

Enter the below. 
With Oddworld: Soulstorm getting it's physical release the special editions are here. Now full disclosure, I have not got one of these and unfortunately at this stage I won't be any time soon. If PAX Aus goes ahead that might be the time.... 
There are 2 editions up for grabs, and both are still available. The Day One Edition from a few places I have looked at and the Collectors Oddition seems to be an EB Games exclusive. 

The Day One Oddition comes with a pretty cool steel cover if that's what you like. 

The Collector's Oddition, this is the one I am in love with. Comes with all the goodies below. 

A Unique Collector’s Box
Oddworld: Soulstorm’s standard edition for PlayStation® 4 or PlayStation® 5
A collectible metal case
An exclusive 22 cm figurine of Abe, Mudokon hero
A premium 160-page artbook by Pix’n Love Publishing
An exclusive Mining Company keychain
Three art prints
Ancient Mudokon Tribal stickers
Abe’s hand tattoo

I would look amazing behind me on the shelf, maybe soon....

About Oddworld: Soulstorm
Oddworld: Soulstorm is the bigger, badder, bolder action-adventure platforming sequel to the renowned video game series, and the explosive second installment in the quintology. You play as Abe, the reluctant Mudokon hero whose actions sparked an uprising and now must lead his fellow Mudokons in their fight for freedom against the Magog Cartel and the planet’s ruling power.
Abe will struggle for survival against the planet’s ruling and well-funded power. They are armed with all means of oppression, from propaganda to biological to ruthless deadly force.
Explore massive cinematic scale and 2.9D environments filled with breathtaking visuals. Scavenge for supplies, craft weapons, arm your followers, solve puzzles, and attempt to safely deliver all of Abe’s 1,000+ followers to freedom.

For all of the latest from The Aussie Gamers Experience, make sure you follow us on Facebook, Twitter, YouTube and also our weekly podcast. 

State of Play July 2021 Recap

The Playstation State of Play for July 2021 has come and gone and well I needed some time to comprehend what we saw, how it was once again presented and to be honest with you, given we are coming off the back of E3 was it even necessary?
But more on my thoughts on the show at the end. 
Below I have linked all the video's from the State of Play Showcase with a little bit of my thoughts underneath each. 

Let's start off with the big one. 


Deathloop from Bethesda was the showpiece for the State of Play with 9 minutes of previously unreleased gameplay. 
The more I have seen of Deathloop the less it has excited me and this latest trailer has continued this trend. It almost feels like a complete Dishonored clone, not doing it for me. 


Moss was a surprise hit on the PSVR thanks largely to the endearing Quill and she returns for Moss Book 2. Early development footage shown and it looked like it too. Excited to see how Moss 2 continues the story. 


A looter shooter from Illfonic with early access on the PS5 available now for $29.95 in Aus. 


Developer Norsfell Games took us on a bit of a deep dive with their action RPG that is releasing July 27th. Def a cool looking title but I cannot see much longevity in it, I hope I am wrong...


Forged in Shadow Torch - coming to PS5 and PS4 September 7th this side scrolling platform action-exploration title definitely looks the goods even though not my style of game. I wouldn't be surprised if you saw it as a PSPlus title.


Hack and Slash, demon hunting in an online ancient realm where you fight not only demons but other players in 30 player Battle Royale matches. Like every other title of this type there will be players playing it non stop to go on and make your game time a living hell. Coming to PSPlus in August so I'll be playing at least early on.


Sloclap's kung fu beat ém up. An interesting title where each time you get knocked out you get back up but age a little bit each time. Still a way off with a 2022 release so will be interesting to see more.


This was a surprise. A simple premise of exploration turned on its head by Superbrothers. A cinematic adventure narrative game designed to showcase the idea of adventure without effective of the native flora or fauna. 
Releasing later this year so keep an eye out. 


Coming October 15th, not my style so I'll be honest I switched off. Check out the video and make up your own mind. 


A bit kooky, a bit violent the sequel to Judgement from Ryu Ga Gotoku Studio and SEGA. Coming later this year. 


Death Stranding is a hard game to recommend. I loved it, but I cannot explain why. The showcased showed off some of the enhancements coming to PS5, some new equipment and missions and for some reason a racing add in... no idea on that one. 
Coming September 24th


I have always been critical of the way in which Sony & Playstation do these State of Plays. They feel overly corporate and while the announcer does a good job they would be better suited showing who they were and presenting the showcase, not just recording it somewhere. 
This one felt somewhat rushed and I cannot help to think the focus on Indie titles was in response to the explosive allegations on Twitter earlier in the week.  
Sony stayed away from the digital E3 again this year and this was in no way a make up for it but given it is a recent memory for so many of us the showcase was mediocre at best. 
I love the Playstation brand but feel so disconnected from it of late. 

Some decent titles and the teams working on them deserve all the love they can get. 

Keep an eye out for more as it comes up. 


For all of the latest from The Aussie Gamers Experience, make sure you follow us on Twitter, YouTube and also our  podcast. 

The Track Builder makes its debut in the new Hot Wheels Unleashed™ video

Creativity has no limits!

Mattel and Milestone showed today a deep dive dedicated to the Track Builder, a brand new game mode for Hot Wheels Unleashed™ where players can express themselves thanks to an editor without limits.
The Track Builder is the same tool that Milestone’s designers used to the create the game’s tracks, this means that players have in their hands all the powers to unleash their creativity.

Players will learn how to take control of the iconic orange track modules, the backbone of all the adrenaline races. Twisting, bending, stretching and finally placing every available module is now part of the pure racing fun experience! 
For the occasion, Federico Cardini, Lead Game Designer for Hot Wheels Unleashed, presents a deep dive dedicated to how the Track Builder works: 

After more than two years of development, the final result allows players to create crazy tracks in an extremely easy way, starting from choosing one of the environments available in the game, including the Track Room, a special stage designed specifically to showcase the freedom of the Track Builder, thanks to an empty big space without any kind of limits or obstacles.

Any element of the environments could potentially be part of the track, this means that players can mix track modules with a stage’s objects in order to create dynamic and unpredictable races.
Players will also have the chance to bring their tracks to the next level, thanks to the special Track Builder Modules. More than 20 amazing modules are available, such as T-Rex Escape, Spider Ambush, Hungry Cobra, those will make the tracks even more unique, insane and challenging.

The Track Builder also features the chance to share creations with the world or enjoy the tracks made by other crazy players. Being part of the community means having the chance to become an extraordinary designer or simply a racer always looking for new adrenaline and unpredictable challenges.

Finally, the new videos unveiled seven new vehicles out of the 60+ available on day 1. They are: 24 Ours™, Off-Duty™, Supercharged™, RocketFire™, Street Creeper™, Surf 'N Turf™, Tricera-Truck.
Hot Wheels Unleashed offers players the opportunity to drive the cars as if they were playing with the die-cast toys. The gameplay includes adrenaline-filled races, an extended choice of Hot Wheels vehicles with different attributes and rarity levels that players can customise with different skins, and jaw-dropping tracks set in everyday-life locations with special track modules and interactive items. The game also features a revolutionary Track Builder enabling players to customise tracks in any game environment and share them with the game’s community.

For more information and where to pre-order, visit Drivers can also join the #HotWheelsUnleashed conversation online at Facebook, Instagram, YouTube and Twitter.

For all of the latest from The Aussie Gamers Experience, make sure you follow us on Facebook, Twitter, YouTube and also our weekly podcast. 

Scarlet Nexus Review: A Surprising Gem

Welcome to the country of New Himuka the setting for the newest title from Bandai Namco Scarlet Nexus. 
Scarlet Nexus is a JRPG with the Japanese influence very evident in the animation style and general character styles. The game is predominantly set in New Hamuka which is a blending of both eastern and western visual aesthetics in a somewhat open world. Meaning you have the ability to explore a little or follow the linear story line. 

You take control of one of two protagonists. Yuito Sumeragi or Kasane Randall who are cadets for the Other Suppression Force (OSF). The OSF is tasked with protecting New Himuka from being invaded by the dangerous "Others" I have a confession to make here. The first time I encountered one of these Others I thought it looked ridiculous, but as the story progresses you find there is more than one type. 
The others fall to earth from the sky from the phenomenon known as the Extinction belt. 
You learn that society has been able to open up the human mind and tap into certain psionic hormones within the brain. Those who have developed these psionic powers are scouted and recruited by the OSF which is where you fit in.  

Choosing either character gives you a different perspective on the story and each character also has their own party members who join you throughout your playthrough. Having a party join you is pretty much a staple of JRPG titles and Scarlet Nexus is no different in its approach. The parties compliment each protagonists play styles well and while they are effectively a very minor part of battles the ability to link via the brain link and utilize their abilities is a bonus. Plus the banter between each is good to see. 
Each character have short ranged weapons such as a sword or knives that are used psychokinetically but both Kasane and Yuito have the ability of psychokinesis allowing them to pick up and hurl cars or barricades amongst other things into their opponents giving you some awesome combos.
Abilities are upgraded through your "brain map" effectively your skill tree.  

Visually Scarlet Nexus draws its designs straight from its anime routes giving hard outlines, bright and vibrant colours and abundance of neon to highlight the beauty of the characters and landscape. The city is lined with augmented virtual billboards and cut scenes are presented in a mix of animated and storyboard style giving a nice touch. 
The voice acting is on point. You're given the option to experience Scarlet Nexus in either Japanese or English, I've always found Japanese to be such an emotive language and the English "dub" to feel somewhat flat compared however Scarlet Nexus has found the sweet spot with a fantastic performance in both. 

The main story will give you roughly 20 hours of play from each character and while I have not finished both I feel like the differences in each characters story means you need to play through both to give you a complete understanding in what is going on. 40 hours is a little long for an action style game such as this but the differences in combat styles and party dynamics  gives the story some level of re-playability. 
However in all honesty stay away from the side quests. They are borderline redundant. Each has been nothing more than a fetch quest or go here, kill this like that.... really not worth your time and probably the main down point to the story as they offer next to no added value. 

Scarlet Nexus on the surface looks like just another anime title but to push it into a niche such as this does it some disservice. What it lacks in some of its gameplay style it more than makes up for in story and the way it shows the relationships build within your chosen character play throughs.
The visuals alone will get you in the door. The story and gameplay will keep you there. 
If you're looking for a story with deep roots and opens its lore in a refreshing way Scarlet Nexus may just be what you're looking for. 

Scarlet Nexus is out now on the PS4, PS5, Xbox Consoles and PC. 

Reviewed on PC
Reviewed by Patrick Clifford

For all of the latest from The Aussie Gamers Experience, make sure you follow us on Facebook, Twitter, YouTube and also our weekly podcast. 

Microsoft Flight Simulator World Update V: Nordics Now Available for Free

A title I have spent more time with than I thought I would be Flight Sim is looking forward to update # 5 bringins with it the beauty of the Nordic landscape. 
Check out the below from Jorg Neumann, head of Microsoft Flight Simulator
and let us know where to join you for that next flight. 


In September, we shared our vision for continuously improving Microsoft Flight Simulator by bringing meaningful updates to the simulator on a regular basis.
The virtual world in Microsoft’s Flight Simulator is getting its latest major update, one with a focus on Europe’s Nordic countries of Denmark, Finland, Iceland, Norway, and Sweden. Renowned for its natural splendour and architectural wonder, this region has been rendered in its most realistic fidelity yet in World Update V: Nordics.
Simmers can take to the northern European sky and explore vast fjords, riveting urban vistas, domineering peaks, and centuries-old iconic castles from within the cockpit. World Update V: Nordics includes improvements in detail of broad swaths of landscapes, enhancements to regional architecture, improved data for 100 airports and 78 carefully selected points of interest.
This update also features five bush trips, one for each of the Nordic countries, that show off some the very best elements of these destinations.
Finally, World Update V: Nordics brings new hand-crafted airports, and five original landing challenges designed to test and hone aviation mettle throughout a range of conditions. Test your landing skills at: Denmark’s Bornholm, Iceland’s Ísafjörður, Sweden’s Stockholm Arlanda, Norway’s Svalbard, and Finland’s Vaasa Airports.
World Update V: Nordics is available FREE to all Microsoft Flight Simulator users. Be sure your simulator is up to date first, then visit the Marketplace to download the latest world update and immerse yourself in this magnificent and expansive corner of the world.  The sky is calling!
Microsoft Flight Simulator is currently available on Xbox Game Pass for PC, Windows 10, and Steam and is coming to Xbox Series X|S on July 27th.  Share your impressions with us on the dedicated forums or check out our FAQ if you have questions. For the latest information on Microsoft Flight Simulator, stay tuned to @MSFSOfficial on Twitter.

For all of the latest from The Aussie Gamers Experience, make sure you follow us on Facebook, Twitter, YouTube and also our weekly podcast. 

Become a Knight of Legend in the Epic Multiplayer Warfare of Chivalry 2, Out Now for PC, PlayStation, and Xbox Console Systems

Chivalry 2 is here and if the sound of massive multiplayer Medieval battles are not appealing to you, just keep on reading.. all the way to the end, cause once you read the "Kitchen Sink" note I think it might be...
Check out the release below, video is at the end along with some screen shots to get you salivating. 

The ultimate medieval battlefield is here! Developer Torn Banner Studios, publisher Tripwire Presents, and global retail publishing partner Deep Silver are excited to open the gates to Chivalry 2, the highly anticipated sequel to the genre-defining first-person slasher Chivalry: Medieval Warfare. Following years of development and extensive play testing with the Chivalry community, Chivalry 2 is out now with Cross-Play support for PC (via Epic Games Store), the PlayStation®4 and PlayStation®5 computer entertainment systems, the Xbox One family of devices, and the Xbox Series X|S console systems. Chivalry 2 has an Australian classification of R18+ (High impact violence, online interactivity and in-game purchases).

Chivalry 2 is a multiplayer first-person slasher inspired by epic medieval movie battles. Players are thrust into the action of every iconic moment of the era from clashing swords and storms of flaming arrows to sprawling castle sieges, and more. Dominate massive battlefields while catapults tear the earth apart as players lay siege to castles, set fire to villages, and slaughter filthy peasants in the return of Team Objective maps.

Improving on the original genre-defining Chivalry: Medieval Warfare in every way, Chivalry 2 invites players to master the blade with an all-new and improved combat system that combines real-time strikes and a free-flowing combo system to speed up the action and let players become a whirlwind of steel on the battlefield. Created with the ability to fight multiple foes in mind, Chivalry 2’s combat mixes the best of both FPS and fighting game genres for an unmatched melee experience.

"With the launch of Chivalry 2, we're excited to have nailed our vision of creating the ultimate medieval battlefield game,” said Torn Banner Studios CEO & Creative Director Steve Piggott. "It's all-out insane, epic 64-player online carnage that finally delivers to gamers the intensity of being in your favourite medieval movie battle scenes. Chivalry 2 pulls you right into the action, delivering the satisfaction of an incredibly deep combat system, the cinematic glory of sieging castles, the chaos of a massive wave of knights smashing into each other, and hilarious Monty Python inspired voice overs. We can't wait to hear our fans roaring their battle cries on the battlefield."
"When we started this journey two years ago, I knew that Torn Banner Studios would make a great first-person medieval combat game with Chivalry 2," said Tripwire Interactive CEO John Gibson. "Now that the game is done, however, I am blown away at what they have created. Chivalry 2 will redefine first person melee combat, and it has been a pleasure for Tripwire Presents to support Torn Banner in making this incredible game a reality."

Players who participated in the Chivalry 2 Alpha and Closed and Open Beta programs can look forward to even more features and maps to discover and explore with the game’s full release, including the all-new Team Objective map Escape from Falmire and Team Deathmatch/Free-for-All map The Fighting Pit.

Chivalry 2 full release highlights include: 

  • Escape from Falmire (New Team Objective Map): Agatha launches a surprise assault on a Mason prison in an attempt to rescue a war hero. Breach the city gates and release the prisoners before a final castle siege and daring rescue mission to free the Agathian Champion.
  • The Fighting Pit (New Team Deathmatch/Free-for-All Map): Unproven warriors from both factions fight to the death in this trap-filled local arena made to entertain the local drunks.
  • Stunning Cinematic Presentation: Massive improvement in visual quality, with an atmosphere that thrusts players into their favorite moments from epic medieval Hollywood action films. Brought to you on the latest and best game engine, Unreal Engine 4.
  • Cross-Play Across All Platforms: Cross-Play smashes the boundaries between PC and console, allowing players to face-off on the battlefield together, regardless of platform.
  • Epic Medieval Environments: Sprawling medieval environments ranging from tournament grounds to epic full-scale castle sieges.
  • Massive Scale: Experience the chaos of epic medieval battlefields as 64 players clash with an intensity meant to capture the large-scale scope of "The Battle of the Bastards" from Game of Thrones.
  • Choose your Fighting Style: Your arsenal expands with the new subclass system that provides more variety than ever before. Four base classes expand to various subclasses, an arsenal of unique weapons each with multiple visual variants, and new support items ranging from oil pots to barricades, supply crates and archer’s stakes.
  • Unleash Hell: Own the field with a variety of heavy siege engines including Ballistae, Catapults, Trebuchet, Battering Rams, Mantlets, Spike Traps, Ladders, and more.
  • Build your Hero: Become a hero and look the part. A detailed customization system adds huge variety: head type, skin tone, head & facial hair + colours, facial imperfections, face paint, nicknames, heraldry, helmets, armour, weapons, and more for millions of possible combinations.
  • Hilarious Roleplay: Expanded Voice Overs and Emotes enable enhanced roleplaying abilities with many new voice characters as well as the return of the original cast and new animated emotes per character to taunt your opponent a second time!
  • Refuse to Die: Keep fighting after losing a limb, being knocked down, disarmed, set on fire, filled with arrows, your shield broken, smothered in blood and still throwing punches from your knees. Bandages, revives and the new downed state allow you to support teammates and stay in the action until you've bled your last drop.
  • Kitchen Sink: Battlefields are littered with dozens of items to interact with. Grab a chicken, set it on fire and throw it; kill a man with his friend's head; improvise a new fighting style with pitchforks – or tomatoes.
To stay up to date on the latest regarding Chivalry 2 news, please sign up for the Chivalry 2 newsletter on the official website, follow Tripwire Presents, join the official Chivalry 2 Discord server, and follow the developers on Twitter, Facebook, and YouTube. 

Chivalry 2 will be released for PC exclusively on the Epic Games Store and through selected online retailers via Publisher Iceberg Interactive.

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Embrace the “Resolver” Spirit to Inflict Chaos Against Antón Castillo’s Forces

Here we go! The next chapter in the Farcry series in releasing this October and this morning we got a couple of videos to show it off. 
Below is some details straight from Ubisoft and be sure to check out the videos at the bottom!
Pat (Snoogs)

Ubisoft announced Far Cry® 6 will release on October 7 worldwide on Xbox Series X | S, Xbox One, PlayStation®5, PlayStation®4, Stadia, Amazon Luna and for Windows PC exclusively on both the Epic Games Store and the Ubisoft Store. The game will also be available on Ubisoft+*, Ubisoft’s subscription service. Set in Yara, a tropical paradise frozen in time in the heart of the Caribbean, players will experience the adrenaline rush and chaos of guerrilla combat as they join the revolution to liberate Yaran people from the oppressive rule of dictator Antón Castillo and his teenage son Diego – brought to life by Giancarlo Esposito (The Mandalorian, Breaking Bad) and Anthony Gonzalez (Coco). Development for Far Cry 6 is being led by Ubisoft Toronto.

As local Yaran and military dropout Dani Rojas, players will be swept up in the guerrilla movement as the brutality of Antón’s rule reaches new heights and the fire of revolution ignites across the country. Players will be able to choose to play Dani as a woman or a man, and will join forces with a colorful cast of characters, including Clara Garcia, the leader of revolutionary group Libertad, or Juan Cortez, a jaded ex-KGB spy and guerrilla master as they fight their way to take down the tyrant.

To succeed against the overwhelming power of Antón’s army, players will embrace the “resolver” spirit, a philosophy of resourcefulness found across Yara, making use of everything and whatever they have to inflict chaos on the regime. Fueled by the creativity of “resolver” mastermind Juan Cortez, Far Cry 6 features a broad and unexpected arsenal of customisable “resolver” weapons and tools. From a motorcycle engine powered minigun to a homing missile throwing backpack, pushing the “resolver” spirit to the limit will grant Dani the power of an entire guerrilla army.

Far Cry 6 gives players unprecedented freedom to experience the game the way they want by supporting their playstyle, whether they prefer a stealthy or forceful approach. In addition to resolver options, players will be able to pick traditional weapons and use new ways to traverse the world such as horses, tanks and crazy DIY vehicles. They will also be able to pair up with all-new animal companions like Chorizo, the adorable wiener dog no soldier can ignore or Guapo, Juan’s soldier-hungry pet crocodile. 

In solo or two-player co-op, players will explore a vast and contrasted open world, from lush jungles to decaying cities. With Antón’s army controlling the air, roads, and seas, players will operate from hidden guerrilla camps across the country, gathering soldiers and resources while planning their next move. Players will have to navigate the world and approach situations like true guerrilla fighters to make sure every strike against the regime hits hard.

Fans who pre-order Far Cry 6 will get access to the “Libertad Pack” which includes the “Libertad Outfit” for Chorizo and the state-of-the-art “Discos Locos”, a weaponised disc launcher that will make enemies dance on their own graves. Fans who purchase Far Cry 6 on Xbox One or PlayStation®4 will be able to upgrade their version to next gen at no additional cost on the Xbox Series X | S and the PlayStation®5.

Additionally, the standalone Ubicollectibles 26-cm tall figurine “Lions of Yara”, which showcases Antón Castillo, the President and leader of Yara, and his teenage son Diego, is now available for pre-orders on the Ubisoft Store. It includes a unique code that unlocks a weapon charm in Far Cry 6, the “The Lion of Yara.”

For more information on Far Cry 6, please visit:
For the latest news on Far Cry 6 and all of Ubisoft’s games, please visit:

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