Human Fall Flat Gets Festive

Human: Fall Flat Gets New Christmas Multiplayer Lobby, Where Player Interaction Unlocks Extra Skins for All Players
Players Must Work Together to Unlock 8 New Skins, and Possibly Something More

London, United Kingdom – December 1stNo Brakes Games, creators of Human: Fall Flat, alongside award-winning publisher Curve Digital, today announces that a new multiplayer lobby will be added to Human: Fall Flat which will allow players to unlock skins in exchange for returning presents. Following the hugely successful launch of Human: Fall Flat’s multiplayer mode, now players will get the holiday experience brought to them through the eyes of Bob and his holiday extravaganza!
“Bob loves going on adventures,” says George Morgan, Product Manager for Curve Digital, “and with the holiday season on our doorstep, we thought the Bob deserved the best holiday ever! Starting today, a new multiplayer lobby will be live which features The Totalizer, a bar that rises when players place presents on the conveyor belt. The more presents, the more skins that will unlock for all players! When it reaches the top, a surprise awaits, and it could be one of the most requested things in Human: Fall Flat history.”
About No Brakes Games
No Brakes Games was established 2012, while the core team is together since 2007. Experience, talent and motivation are the key factors enabling such a small team to succeed.

About Curve Digital
Curve Digital is one of the world’s leading publishers of games on PC and consoles.
Since 2013, we’ve been working with some of the world’s best game developers to help bring their games to the widest possible audiences all over the world.
From celebrated indie hits like Thomas Was Alone, The Swapper, Dear Esther and The Flame in the Flood, through to brand new titles like Human: Fall Flat, Stikbold: A Dodgeball Adventure and Action Henk, we’re passionate about what we publish.
In July 2017 we were recognised by the celebrated Develop Industry Excellence Awards as "Publishing Hero" for our recent work.

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Aussie Gamers Express
3rd December 2017

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