Search This Blog

Follow by Email

Post Archive

Powered by Blogger.

AGE Admin Team

Recent PostAll the recent news you need to know

Razer Viper Ultimate wins Best Gaming Mouse 2020

Once again Snoogs here with some information about a Razer product and yes, once again I am sharing in it's praises. So please check out the below details for the Razer Viper Ultimate wireless mouse along with some key features and keep an eye out for more info coming your way right here! 

Today, Razer's Viper Ultimate has taken the top spot in the Australian PC Awards 2020 Best Gaming Mouse category.

The Razer Viper Ultimate is the wireless version of Razer's fastest esports mouse. Weighing only 74 grams, the mouse has a battery life of approximately 70 hours and has eight independently programmable buttons to enhance your gaming experience. Please see below for key features of the mouse.

Key Features:
·  HyperSpeed wireless technology, 2.4 GHz dongle included
·  True 20,000 DPI Focus+ Optical Sensor with 99.6% resolution accuracy
·  Up to 650 inches per second (IPS) / 50 G acceleration
·  Eight independently programmable buttons
·  Razer™ Optical Mouse Switches rated for 70M clicks
·  Compatible with Xbox One for basic input

·  Pricing (including mouse dock): AU$259.95

For all of the latest from The Aussie Gamers Experience, make sure you follow us on Facebook, Twitter, YouTube and also our weekly podcast. 

DOOM Eternal The Metal AF Review

DOOM has been apart of my vocabulary from way back in 1994 when I got my hands on the first DOOM, a game that changed the way games were played and solidified the first person shooter as a genre to last the ages. 

DOOM 2016 was an incredible reboot to the series, I don't think anyone thought it would reach the heights that it did. No one would have worried if DOOM Eternal had just continued on from 2016's outing but instead Eternal builds on all the gory goodness that DOOM 2016 laid out and turns it up to 11. Blending fast paced action, fluid action and a familiar arsenal with some game play mechanics new to DOOM familiars. 

Of course with change comes questions on whether it was necessary and just how well is it integrated into the game we know and love.  Some of the new features thrown into the mix are a new extended dash feature, the ability to climb walls, swing from bars and lift up onto overhangs and the blood punch meter which gives you an enhanced melee attack that is filled by performing glory kills, exploding enemies in a mess of blood and guts. 

Your suit can be upgraded to enhance your game play by adding runes best suited to your style of play or perks to give you more ammo, health and armour or improve your weapons with alternative fire. Some upgrades are found throughout the levels, others are earned or found in well hidden secret areas. 

The suit upgrades not only make you more deadly but can effect the way you approach each encounter. Prefer long range, you can slow time to perfect your shot, or if you're like me, glory kills can give you a speed burst getting you up close and personal with the filthy demon horde. 

The DOOM Slayer has always made you feel like a badass, and pummeling your way through enemies in levels has always been someone satisfying if not a little sadistic. It in non more evident then now with DOOM Eternal. The Enemies are harder and smarter, they will horde you and use each of their unique abilities to effectively kill you, well someone effectively. DOOM Eternal wants you to keep moving, keep chaining your movements together and not relying too much on one particular style of play. Ammo is scarce to pick up in the world, but your chainsaw will gut even the sturdiest of demons to refill your ammo stocks. Glory kills make a return and are a good way to keep your health levels up. You're forced to plan out each of your encounters, running in and swinging doesn't work any more. Specific weapons are more effective against different demons. 

The Super Shotgun alternate fire / grenade launcher helps dispatch the Cacodemon, the plasma rifle is fast and overloads energy shields, the heavy cannon is good for taking out weak points, all you can forget all that and swap and change as you run out of ammo.   

DOOM Eternal feels like a fitting chapter to the DOOM franchise and ties a lot of the history together. The story is played out through lore and little bits of information around the worlds you explore and can be a little hard to follow unless you know what you're looking at or hearing. It ties together beautifully so push on through it. 

And I do mean push through it. Now this is the part of the review that I am re-writing. Having released originally with a glowing appraisal of the level design and the new ways in which you get around. That has now changed the more time I have put into DOOM Eternal and playing through the campaign for a second time. 
I still stand by my earlier statement. The new ways in which you traverse each level are a breath of fresh air for the series and for FPS in general, but that comes with a down side. Given each DOOM is about movement and flow almost a dance of fluid motion, when you come up to these area's of "platforming"that slow you down and cause more deaths than the demons do the frustration levels begin to rise. 
For my second playthrough I turned up the difficulty and yet again the only thing that I am re-spawning from are miss timed jumps. Yes I admit I have never been good at this type of game play but the repetitive and often frustrating sections have caused me to rage on more than one occasion. 

Overall DOOM Eternal is an absolute blast, well a demon slaying glory blast through the universe, to hell and back again. The only places it falls down are the sometimes frustrating platforming sections but with all the good there is little to stop us going back for more. 

DOOM Eternal is out now on PS4, Xbox & PC  

For all of the latest from The Aussie Gamers Experience, make sure you follow us on Facebook, Twitter, YouTube and also our weekly podcast. 

PlayStation Plus Lineup for April 2020

The PlayStation Plus lineup for April 2020 has officially been revealed! From April 7, PlayStation Plus members can look forward to embarking on a globe-trotting journey in pursuit of a historical conspiracy behind a fabled pirate treasure in Uncharted 4: A Thief’s End and testing their nerves and driving skills on some of the world’s most challenging rallying courses in DIRT Rally 2.0.

Uncharted 4: A Thief’s End
Naughty Dog’s critically acclaimed adventure epic arrives on PS Plus! Several years after his last adventure, retired fortune hunter, Nathan Drake, is forced back into the world of thieves. With the stakes much more personal, Drake embarks on a visually stunning globe-trotting journey in pursuit of a historical conspiracy behind a fabled pirate treasure. Nathan Drake’s greatest adventure will require quick wits, fast fists and inventive use of weaponry while testing his physical limits, his resolve, and ultimately what he’s willing to sacrifice to save the ones he loves. 

DIRT Rally 2.0
Perfect precision driving and develop nerves of steel as you roar through a selection of iconic rally tracks from across the globe in search of championship glory (and ever-faster lap times) in this realistic race sim. DIRT Rally 2.0 embodies the best venerated British development studio Codemasters has to offer: challenging courses, race-altering weather systems, in-depth car customisations and much more. In all, this is a masterclass in off-road racing.

In the meantime, you still have a few days left to pick up March’s PlayStation Plus titles, Shadow of the Colossus and Sonic Forces, available to download until April 6.
Head to the PlayStation Blog to learn more about the lineup of games for April and watch the official trailer here.

PlayStation Plus lets you unleash the full power of PlayStation 4. Players can get even more out of their favourite games with online multiplayer, joining millions of other players and exploring new worlds with friends. Members can make big savings with the biggest and best deals reserved exclusively for PS Plus members on PlayStation Store. And of course, PS Plus monthly games means you’ll never run out of games to play, with members getting two PS4 games to download every month.

For the latest PlayStation news, follow on FacebookTwitterYouTube and Instagram. 

For all of the latest from The Aussie Gamers Experience, make sure you follow us on Facebook, Twitter, YouTube and also our weekly podcast. 

2nd April 2020

Call of Duty Mobile - Season 5 Live Now

As a new month begins, so too does a new season in Call of Duty: Mobile.
Season 5: Steel Legion, which brings a robot-themed update to Call of Duty: Mobile, is now live on both Android and iOS today.
Below are some of the key updates:

  • Steel Legion Battle Pass
    • David Mason and Steel Legion-themed weapons
    • GKS in free Battle Pass
  • New Ranked Season with new rewards
    • Epic Man-o-War and Epic Ruin character
  • New limited-time MP game modes
    • Gun Game Team Fight (Gun Game + TDM)
    • 2v2 Showdown
  • New Multiplayer Map: Meltdown
  • Battle Royal Mode changes
    • 20 v 20 Warfare in First Person Perspective
  • New Scorestreak – Shock RC (Available in free Battle Pass)
  • New bundles now available in the store
  • Various UI updates, weapon balance, and gameplay optimisations 

For all of the latest from The Aussie Gamers Experience, make sure you follow us on Facebook, Twitter, YouTube and also our weekly podcast. 

2nd April 2020

The ASUS ROG Zephyrus G14

ROG Announces the Most Powerful to-date 14-Inch Gaming Notebook
The Zephyrus G14 brings premium innovations to a wider audience

  • Small size with big impact: Compact and portable at only 17.9mm thin and 1.6kg, without compromising performance.
  • Innovative LED personalisation: An optional, precision-cut LED display on the lid enables users to show off animations, visualisations, notifications, and more. 
  • Immersive gaming visuals: The first gaming notebook of this size to feature RTX graphics that produce high frame rates for popular games.
  • High refresh or high resolution: Choice of 120Hz refresh rate or WQHD resolution panels allows users to optimise for gaming or content creation.
  • Nonstop speed: ROG-exclusive 4th generation AMD Ryzen processor has 8 cores and 16 threads in a more energy-efficient 35W power envelope.

ASUS Republic of Gamers (ROG) today announced the new Zephyrus G14 gaming notebook that brings unprecedented power to an ultra-slim 14-inch form factor.
The product debuted at CES 2020 and wraps powerful processors in a compact chassis portable enough to go anywhere and affordable enough to bring gaming to an even wider audience.
Despite a chassis under 20mm thin, the Zephyrus G14 has carefully customised cooling that brings out the best of its exclusive 4th generation AMD® Ryzen CPUs and up to an NVIDIA® GeForce RTX 2060 GPU. Users can optimise for gaming or creative pursuits with a choice between high refresh and high resolution displays, both with Pantone® Validated colours and AMD FreeSync technology.
More than 10 hours of battery life and the ability to charge from compatible Type-C power packs makes the G14 extra portable. Subtle styling in Moonlight White or Eclipse Gray are clean and professional, accentuating a versatile design filled with premium features that enhance everyday use. 
The optional AniMe Matrix™ display deepens personalisation, enabling users to show custom graphics, animations, and other effects across over a thousand mini LEDs embedded in the lid. 
Small size with big impact
Packed into a much smaller footprint than 15-inch alternatives, the G14 easily slips into conventional laptop bags and backpacks. The system is only 17.9mm thin and 1.6kg without the custom LED matrix.
To keep the notebook light and strong, honeycomb reinforcements beneath the palm rest add strength with minimal extra material. The Magnesium-aluminum alloy deck is precisely machined and fingerprint resistant for a professional polish. High strength and low weight make aluminum ideal for the lid, whose distinctive dot matrix design is produced by a CNC milling process that puts 6,536 precise perforations in the exterior panel.
Innovative LED personalisation
The ROG splash across the lid comes to life with the AniMe Matrix display available on select models. 
Users can import animated GIFs and other graphics, build custom animations frame by frame, and type text messages with different fonts. Visualisations react to music and other audio, creating a unique platform for DJs and other artists. Additional features that will be added at the end of Q1 include system functions that show new email notifications, as well as the date, time, and battery level.
Immersive gaming visuals
The Zephyrus G14 comes with up to a GeForce RTX 2060 augmented by ROG Boost up to 1298MHz at 65W. The discrete GPU is based on the latest NVIDIA Turing architecture, which melds dedicated cores for programmable shading, real-time ray tracing, and artificial intelligence. This combination enables improved lighting, shadows, and other in-game effects, and it also offers a diverse array of compute resources for accelerating demanding workloads like content creation, 3D modeling, and deep learning.
Turing’s dedicated video encoder is largely responsible for the G14’s ability to game and stream simultaneously. The specialised hardware allows higher stream quality with minimal performance impact, and it’s compatible with Open Broadcaster Software (OBS), a popular capture tool among burgeoning creators and aspiring Twitch streamers.
High refresh or high resolution
The G14 offers a choice between two premium panels tailored for different needs. Users can select a faster Full HD display that goes up to 120Hz or opt for a higher WQHD resolution. The 120Hz panel doubles the speed of typical laptop displays for smoother, high-intensity action. 
AMD FreeSync technology adds another level of smoothness by coordinating frame delivery between the GPU and display. Most displays refresh at a consistent rate, which creates problems when new frames aren’t ready at the right time. FreeSync synchronises the refresh rate of the display with the frame rate of the GPU to eliminate visual tearing that can ruin immersion, and also minimise stuttering and input lag. 
Although FreeSync has existed for years, it enters a new era with 4th Gen AMD Ryzen processors. Their integrated Radeon graphics allow the technology to work with discrete GeForce GPUs for the first time.
FreeSync support extends to the WQHD display, and it can be even more effective at the lower FPS associated with the higher resolution. The extra pixels are primed for creators who want to see more detail in their work, but they also appeal to gamers who prefer taking in their surroundings at a slower pace. Thanks to smaller dimensions, the WQHD panel has a higher pixel density than typical 4K desktop monitors. Even the Full HD panel matches the PPI of a 28-inch Ultra HD display.
Both displays are factory calibrated and Pantone Validated to ensure creators get the colour accuracy they crave. The IPS-type panels have wide viewing angles and cover 100% of the sRGB range. They’re framed by exceptionally thin bezels, creating an expansive 85% screen-to-body ratio.
Non-stop speed
For the G14, ROG and AMD teamed up again to create an exclusive series tuned specifically for the smaller chassis. 
The fastest 4th Gen Ryzen Mobile CPUs have a 45W power envelope that is too high for this particular form factor, so the Zephyrus G14 uses special 35W variations based on the same silicon. The chips retain up to 8 cores and 16 threads to blast through demanding workloads, but dial back the clocks slightly to make thermals more manageable. There’s still ample power for demanding applications like video editing and 3D rendering, and for heavy multitasking like mixing gaming with streaming, recording, and chats.
Cutting-edge 7nm fabrication technology helps condense so much power into such a small and efficient package. As a result, the Zephyrus G14 gives users greater freedom to work longer off-charge.
With up to 32GB of fast DDR4-3200 RAM across dual channels, there’s enough headroom for bigger projects too. Ultra-fast storage is supplied by an NVMe SSD with up to 1TB of capacity, meaning minimal load times for a huge library of games and apps.
One-of-a-kind cool
The G14 has an exclusive feature that dynamically adjusts the power available to the CPU based on the GPU temperatures. It can make changes every second to react to spikes in GPU utilisation, ensuring optimal gaming performance for the conditions.
This is the first ROG laptop to feature an ErgoLift hinge that tilts the keyboard at a more comfortable angle. The bottom of the display lifts the back of the machine when the lid is opened, giving the vents in the base more room to breathe. The design hides part of the lower bezel, too, but in doing so it can impede airflow out the rear exhaust ports. To compensate, vents have been cut into the bezel and the distance to rear heatsinks has been widened. Since that larger gap increases the depth of the chassis and makes the hinge more susceptible to downward pressure, a stiffer spring is used for added strength.
Dust and other particles inevitably get sucked into laptop fans, but self-cleaning cooling helps to avoid accumulation that can compromise performance and stability over time. It uses anti-dust tunnels to catch particles and direct them out the back of the chassis. Since full-sized tunnels take space away from the fan, the G14 features shortened tunnels that make room for the same size of fan used in the 15-inch Zephyrus models. This custom design offers higher airflow while retaining good dust ejection, striking a better balance for this size of machine.
Fan speeds are controlled by an intelligent algorithm that responds automatically to temperature changes. Three expertly tuned operating modes let users quickly adapt to different scenarios using a convenient keyboard shortcut, while Scenario Profiles seamlessly switch between modes based on user-defined preferences for individual games and applications. With the highest fan speed and frequencies, Turbo mode is the best for maximum performance. Performance mode strikes a better balance for gaming, while Silent mode goes further to reduce acoustics for lighter work and entertainment.
Top off with Type-C charging
ROG created the first gaming laptop capable of being powered by DC or USB-C input, and the technology is a perfect fit for the mobile Zephyrus G14. With support for USB Power Delivery, it can handle lighter work powered by up to a 65W Type-C adapter that’s much smaller than the 180W unit required to unleash the discrete GPU. 
If the battery runs low, Type-C charging allows users to extend their life on the go and work longer anywhere. While the Zephyrus G14 is plugged in for a full recharge, USB power flows in the opposite direction as well, offering fast-charging support capable of supplying up to 3A to compatible smartphones and other devices.
Flexible options on the go
The Type-C port with USB Power Delivery is also capable of driving an external monitor via DisplayPort 1.4. The HDMI 2.0b port makes it easy to game or watch movies on 4K monitors and TVs. There’s plenty of connectivity for external devices through a secondary Type-C port focused on USB functionality, plus two Type-A ports for additional gear. No dongles needed.
The Zephyrus G14 amps up wireless networking with Intel Wi-Fi 6 (Gig+) connectivity, also known as 802.11ax. When paired with a compatible router, Wi-Fi 6 (Gig+) boosts peak interface bandwidth up to 2.4Gbps, and improves efficiency for crowded spaces. It also reduces latency, meaning less lag for sensitive activities like online gaming, and expands upstream capacity, which provides more bandwidth for live-streaming.
The G14 is the first ROG laptop to integrate fingerprint login into the power button. A single press wakes the machine and briefly caches a user’s fingerprint, saving it to authenticate when Windows is ready to log in. On machines with multiple users, the OS automatically detects the right account.
Dolby Atmos Sound
Multidimensional sound brings greater depth and direction with a range of audio experiences, and it can even provide a competitive advantage in games. In the Zephyrus G14, Dolby Atmos technology enhances spatial immersion with virtual surround sound for both headphones and speakers. 
The Dolby algorithms are also optimised to maximise loudness and fidelity for the G14’s integrated speakers. Two tweeters positioned above the keyboard fire high-frequency sounds directly toward the user, while two woofers beneath them offer deep bass amplified by the ErgoLift design. This quad-speaker setup delivers perfectly balanced audio across the spectrum. With this technology, users can pump up the volume on movies, music, and games without losing clarity or detail.


The RRP of the Zephyrus G14 starts from $2,199, and will be available from the end of April at Asus authorised re-sellers and retailers. The local models will feature up to AMD R9-4900HS processor, RTX2060 graphics card, 512 SSD, memory of 8G*2, 14” WQHD (60Hz) with White / Grey Dot Matrix.

For all of the latest from The Aussie Gamers Experience, make sure you follow us on Facebook, Twitter, YouTube and also our weekly podcast. 

2nd April 2020

Resident Evil 3 Remake can Get *!&%

That's right I said it! 
Hear me out though. This statement has nothing to do with the quality of the Resident Evil 3 remake but more to do with my bodies reaction to it. 
My heart rate is racing, my blood pressure is up and I am more tense than I have been gaming wise in I don't know how long. 

Resident Evil 3 follows Jill Valentine a former member of Racoon City's Police Department's Special Tactics and Rescue Service or STARS and her escape from Racoon City after an outbreak of the T-virus. The virus responsible for creating the monsters in the original Resident Evil that wiped out the STARS team has now been released into the city with the Nemesis, an unrelenting force of Umbrella Corp, being programmed to hunt down any remaining members. 

That's about enough of the story that I want to get into. If you have played the original version you know where this is headed. If not, then strap in and enjoy. 

Capcom have lovingly recreated one of the classics from the PS1 days. Resident Evil 3 Remake is more of a re-telling than a new technology like for like remake. So for me it was a perfect time to play one of the classic games in the Resident Evil franchise but with updated graphics and technology behind it. 

Graphically RE3 has seen a complete overhaul as you would expect. The character models are one of the more realistic I have seen this year and the world within is showcased perfectly. From The destroyed, neon lit zombie filled streets, through shadow cloaked back alleys down into sewer tunnels the world has been effectively re-created. Lighting has been done in such a way that it helps creates a mood that doesn't let up. The lighting plays with your eyes somewhat and I found myself jumped by the infected from a shadow on more than one occasion. 

Capcom is really doing wonders with it's RE engine. The updated look for Jill which had some complaining earlier on this year is a breath of fresh air. Jill is a well trained police officer but also very human as well. She gets hurt, a lot, and it shows in her. As you move you begin to limp your pace lessens and your dodge is less effective. 

Resident Evil 3 feels much more gun happy than I was expecting. Being my first foray into the game I was expecting very little ammo and a focus on stealth to get you through. Ammo pickups are reasonably frequent though you do still have to conserve somewhat. There is the option of creating ammo using components you find throughout the area and health is taken care of in the same way by finding medication packs or combining herbs to give you that health boost. You're going to need it. Puzzles are good but not overly taxing and shouldn't pose too much delay for most. 

Back in 1999 when Resident Evil 3 first released it was subtitled Nemesis. Nemesis is of course the main antagonist in RE3. Nemesis is a foreboding figure from the moment you are introduced to them in the first few moments of the game. From then on it is a relentless pursuer that is borderline unstoppable. Not only does Nemesis look frightening, but the sound of its pursuit is downright terrifying. 

There is one common denominator in horror titles that I am used to. Walk to a door, open it, something jumps out at you. You know it is going to happen but you have time to mentally and physically prepare yourself. Nemesis takes that away from you. It will pursue you into places you should feel safe. If it cannot, it will stand outside glaring at you through the window waiting for you to slip up so it can grab you and crush your skull into the pavement. This may have happened to me on occasion. 

That being said though the Nemesis isn't the only creature you have to be scared of. There are your usual assortment of slow moving zombies to dodge past but will kill if they get a hold of you, plus a whole range of creatures you can experience for yourself. Just watch out in the sewers. 

I don't really have a lot to say on the negative side with RE3. I did have some issues with the camera getting me into trouble when moving about and the timing on the dodge ability seemed to sometimes be random whether it worked or not but these are not game breaking by any means.

Overall Resident Evil 3 is a great, fast paced experience that throws in just enough tension to keep you on your toes and up a little after you've finished playing for the night. At approx 9-10 hrs for your first playthrough it isn't long by any means but it doesn't need to be. 

Resident Evil 3 from Capcom is available April 3 in Australia on PS4 (played) Xbox and PC. Be sure to check it out and let us know your thoughts in the comments below. 

At the time of writing I had not played enough of the Resident Evil: Resistance multiplayer to give a good overall view. Check out the podcast to hear my thoughts in the next weeks. 

For all of the latest from The Aussie Gamers Experience, make sure you follow us on Facebook, Twitter, YouTube and also our weekly podcast. 

Outer Worlds coming to Switch Soon!!

Greetings employees of Halcyon,

We wanted to share an exciting update that we plan on launching The Outer Worlds for the Nintendo Switch on June 5th, 2020.

As we prepare for another arrival of new colonists, we have some very important information for those making this journey, specifically for you colonists who prefer your goods in physical form: The retail version The Outer Worlds comes on a physical cartridge, and it will be accompanied by a day one patch that could be up to 6GB.

This patch will optimise gameplay, provide additional hi-res textures, and include other fixes to provide the employees of Halcyon with the best gameplay experience. Please ensure you have planned accordingly and have available space necessary for the patch.

The Outer Worlds for Nintendo Switch will retail for AUD $89.99 digitally and physically. We appreciate your dedication to the Board. And remember: it’s not the best choice, it’s Spacer’s Choice!  

For all of the latest from The Aussie Gamers Experience, make sure you follow us on Facebook, Twitter, YouTube and also our weekly podcast. 

Minecraft Dungeons Launching May 26

We love a good announcement here at Mojang – no matter the type. Just this morning, my team announced that I needed to clean out my moldy old lunchboxes from the fridge. Can you imagine the excitement? The anticipation? The thrill? But we’re not here to talk about my trivial duties. We have much bigger things to share.
So sit down, take a deep breath, stand up, roll out the red carpet, pet your dog, and tell him he’s a good boy. Minecraft Dungeons is coming out May 26 on Nintendo Switch, PlayStation 4, Windows, Xbox One and Xbox Game Pass.
As you all know, we initially planned to release Minecraft Dungeons by the end of April. However, due to the current state of the world, this was no longer possible, as we wanted to guarantee the health and safety of our teams, and empower them to deliver the best possible experience to you, our players. We hope you’ll find it was worth the wait.
·       Minecraft Dungeons – Standard Edition – $29.95 AUD
·       Minecraft Dungeons – Hero Edition – $39.95 AUD
The Hero Edition contains a Hero Pass that includes a Hero Cape, two player skins, and a chicken pet. Hero Edition also includes two upcoming DLC packs.
If you’re like me and want to secure at least ten copies without having to beg Executive Producer David Nisshagen and Game Director Måns Olson for them, Minecraft Dungeons will be available for pre-order on select platforms. If you’re on Xbox Game Pass you can also be ready to play on day one by pre-installing the game on console or PC – starting today.
To learn more about how you can pre-order your game, visit
Some of you might ask “What is Minecraft Dungeons?” I could in return ask if you’ve been living under a block, but I’d much rather explain it to you: Minecraft Dungeons is our new action-adventure, dungeon crawler-style game in which up to four players fight together to defeat the evil Arch-Illager and his relentless swarm of new-and-nasty mobs – one action-packed level at a time. Not only can you do so in the good company of your friends, you also have all forms of weapons, artifacts, and enchantments at your disposal. And if you still have questions, then let our handy FAQ answer all the whens, hows, and whys!

Is Minecraft Dungeons a Minecraft game?
Minecraft Dungeons is a brand new, standalone game set within the Minecraft universe, with most of its blocky charm and challenges. You might not be able to place blocks or build a house made of cobblestone, but you’re still very much an adventurer exploring the Overworld.
Are there character classes in Minecraft Dungeons?
Minecraft Dungeons has no classes. In true Minecraft spirit, it’s all up to the player to build their own playstyle and identity with the items they equip. You are what you wear!
Will Minecraft Dungeons be available with Xbox Game Pass?
The Standard Edition of Minecraft Dungeons will be included in your Xbox Game Pass membership, with Xbox Game Pass Ultimate members having access on both console and Windows PC. Xbox Game Pass members can also save up to 10% on related Minecraft Dungeons DLC and add-ons!
Does Minecraft Dungeons have multiplayer, and if so, how does it work?
Just grab your controller and jump right in! Minecraft Dungeons supports up to four players in both local couch co-op and online co-op modes. However, we do not provide you with an actual couch!
Will Minecraft Dungeons support cross-platform multiplayer?
At launch, you´ll be able to play online multiplayer with friends on the same platform. We’re working to bring cross-platform multiplayer across Xbox One, Windows 10, Nintendo Switch and PlayStation 4 in the near future through a free update after the game’s release. 

Is there matchmaking for online multiplayer?
No. Minecraft Dungeons is designed to be played together with your friends – either in a comfy couch or in a comfy online session.
Do the missions change from one game to the next?
Yes! Each mission in Minecraft Dungeons is a mix of procedural content and carefully crafted elements that tie into the mission's objectives and narrative. In other words, while parts of the mission stay the same, the paths, mobs and treasure you find will be different every time you play it.
Is there DLC?
Yes, there will be! With Minecraft Dungeons – Hero Edition, you’ll get access to two upcoming DLC packs for free. We’ll share more information about these soon.
Why can’t I pre-order Minecraft Dungeons on all platforms?

Minecraft Dungeons will be available on all platforms at launch but is not available for pre-order on every platform. In the meantime, keep an eye on the official Minecraft Dungeons channels for the latest updates.

For all of the latest from The Aussie Gamers Experience, make sure you follow us on Facebook, Twitter, YouTube and also our weekly podcast. 

1st April 2020

Call of Duty: Modern Warfare 2 Campaign Remastered Available Now


One of the Most Acclaimed Single Player Story Experiences Ever
Returns Fully HD Remastered

Includes Free Special “Ghost” Themed Digital Bundle for Immediate Use in Call of Duty: Modern Warfare including Call of Duty: Warzone

SYDNEY, Australia – 1 April, 2020 AEDT/NZDT – One of the most iconic, blockbuster video game story experiences in gaming entertainment history has returned.  Call of Duty®: Modern Warfare® 2 Campaign Remastered, a complete enhancement of the critically-acclaimed single player experience, is available for purchase now, first on PlayStation 4 on the PlayStation Network, with other platforms available for pre-purchase. The game includes the full campaign with stunning high-definition visuals – up to 4K resolution and HDR support on console; and uncapped framerate as well as ultrawide monitor support on PC.

Published by Activision, Call of Duty: Modern Warfare 2 Campaign Remastered features improved texture resolution and detail, revamped animation, remastered audio, and much more.  

In this famed experience, originally developed by Infinity Ward and now re-mastered by Beenox, players enlist as members of Task Force 141 and Tier 1 Operatives in a breathtaking series of missions to save the world from destruction. “Cliffhanger,” “Takedown, “No Russian,” and more all return in this intense story experience.

Modern Warfare 2 campaign was incredible. We all remember the lasting impression the story left upon us. This campaign was very special and we thank Infinity Ward for creating such an amazing experience,” said Thomas Wilson, co-studio head, Beenox. “Restoring and remastering this campaign for a new generation of players was a labour of love for our team.  We wanted to make sure that the feelings and power of the story was accurately represented with full high-definition visuals and the latest audio fidelity.” 

Call of Duty: Modern Warfare 2 Campaign Remastered is available now on PlayStation network. Players who purchase will also receive, free with purchase, Underwater Demo Team Classic Ghost Bundle for Call of Duty: Modern Warfare including the UDT Ghost Operator skin inspired by the ‘The Only Easy Day…Was Yesterday’ campaign level that featured an action-packed hostage rescue attempt from an oil rig in in the arctic. Alongside the Ghost Operator skin, players will also receive two weapon blueprints, a weapon charm, new finishing move, voice quip, animated calling card, emblem and two Battle Pass tier skips all for immediate access in Call of Duty: Modern Warfare and the recently released Call of Duty: Warzone*.

Players can pre-purchase Call of Duty: Modern Warfare 2 Campaign Remastered for other platforms and receive the Call of Duty: Modern Warfare Underwater Demo Team Classic Ghost Bundle with the UDT Ghost Operator skin instantly for play*.  

For the most up to date information on Call of Duty: Modern Warfare 2 Campaign Remastered, check out the Activision Games Blog at

For all of the latest from The Aussie Gamers Experience, make sure you follow us on Facebook, Twitter, YouTube and also our weekly podcast. 

1st April 2020

Thank you