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Atari VCS returns down under!


Hands up if you're as old as me???
Yeah there is a few around, I see you! 
Well we have some more info for you in relation to the upcoming wider release of the Atari VCS console.

Be sure to keep an eye out here and @BluemouthInt for all the upcoming release info. 

But for now, here are some images to keep you smiling! 

Pat (Snoogs) 

Pre-launch Atari VCS units have successfully been delivered to Indiegogo backers worldwide in late 2020, with Australian retail pre-order customer units being dispatched week commencing 8 February 2021
General retail availability in Australia is to follow mid-year 2021, with second round pre-orders now live at retailers nationwide.
Bluemouth Interactive looks forward to seeing the Atari VCS in market here in Australia and New Zealand in 2021, with more units coming available mid-year.

The Atari VCS will come to the main retail market mid-2021, with 100% fulfillment of backer orders globally and Australian retail pre-orders achieved.
Atari have announced ramped up full retail production occurring in February 2021 with units expected for retail in Australia mid-2021.
Bluemouth Interactive are pleased to advise that Atari have confirmed first round customer pre-order fulfillment for Atari customers in Australia and New Zealand, with the second wave of pre-orders now live across Bluemouth Interactive retail partners, for expected delivery mid-year in Australia and New Zealand.

Atari available at; Pre order now from EB Games Australia & EB Games New Zealand, JB HiFi Australia & JB HiFi New Zealand, Amazon Australia, The Gamesmen & Mighty Ape New Zealand with retail available mid-year from Catch.com.au




For all of the latest from The Aussie Gamers Experience, make sure you follow us on Facebook, Twitter, YouTube and also our weekly podcast. 


THE CALLISTO PROTOCOL


In what was one of the best new  trailers released at the 2020 Game Awards, The Callisto Protocol gave us a very Dead Space feel while quite frankly scaring the shit out of us all. 
Below I am going to embed the Red Band Trailer. Check it out if you dare. 
Below that we have some top news for the team working on Callisto Protocol to help bring it to us in 2022. 

Pat (Snoogs)


SKYBOUND ENTERTAINMENT PARTNERS WITH STRIKING DISTANCE STUDIOS ON UPCOMING SURVIVAL HORROR GAME THE CALLISTO PROTOCOL

Skybound Entertainment announced a partnership with Striking Distance Studios and KRAFTON, Inc. that will help bring The Callisto Protocol, a single-player, narrative driven survival horror game, to PCs and consoles in 2022. With its expertise in building horror-themed transmedia brand extensions, Skybound will act as a strategic partner for Striking Distance Studios and publisher KRAFTON, Inc., bringing its global marketing and distribution capabilities to the game.
The Callisto Protocol was first introduced at The Game Awards in December 2020 with a cinematic trailer, and follow-up uncensored red band trailer.


The Callisto Protocol is set in Black Iron Prison on Jupiter’s dead moon of Callisto in the year 2320. Players must survive unspeakable horrors as they escape Black Iron and uncover the dark secrets of the mysterious United Jupiter Company. Developed by the team behind the iconic Dead Space franchise, The Callisto Protocol is a next-generation take on the survival horror genre that aims to raise the bar for immersive interactive storytelling.

“Striking Distance Studios has one goal with The Callisto Protocol - to make one of the most terrifying games of all time,” said Glen Schofield, CEO of Striking Distance Studios. “Skybound Entertainment is unrivalled in the worlds of sci-fi and horror storytelling, and will be an incredible partner for KRAFTON and Striking Distance Studios as we bring the world of The Callisto Protocol to life in games and beyond.”

“The team at Striking Distance Studios are the video game industry’s best at creating blockbuster games,” said Robert Kirkman, Chairman of Skybound Entertainment and creator of The Walking Dead. “Through Skybound, The Walking Dead has expanded from its original comic book to multiple television series, books, video games, merchandise, and more, and we can’t wait to explore similar possibilities for The Callisto Protocol with Skybound’s multiplatform expertise. We’re excited to be working on this IP alongside the game’s publisher, KRAFTON.”

“KRAFTON is thrilled to join forces with Skybound Entertainment to help us bring Striking Distance Studio’s ambitious new take on survival horror to life,” said Ashley Youngsun Nam, Head of Global Business Development and Studio Management for KRAFTON, Inc. “We’ve assembled a dream team of developers and publishing talent that is poised to redefine sci-fi horror for a whole new generation of gamers around the world.”

The Callisto Protocol is currently in development at Striking Distance Studios in the San Francisco suburb of San Ramon, California. The team has grown to more than 150 game industry veterans in less than 18 months.

Learn more about The Callisto Protocol at www.CallistoTheGame.com or follow the game on Twitter @CallistoTheGame.





For all of the latest from The Aussie Gamers Experience, make sure you follow us on Facebook, Twitter, YouTube and also our weekly podcast. 


Ratchet & Clank: Rift Apart Gets a Release Date!


We have a release date for Rift Apart!!!
With the PS5 somewhat scarce at the moment and scumbag scalpers thinking they are doing nothing wrong grabbing them as they go live the complaints are going thick and fast on social media but.... I snagged one and I am keen as to give this a go. Titles made solely for the PS5 have blown me away so far and this one I am looking forward to continuing that tradition. 

Check out the release below from Playstation Australia and keep an eye out as more info comes to light, we will be sharing it. 

Pat (Snoogs)


Sony Interactive Entertainment has confirmed the release date for Insomniac Games upcoming title, Ratchet & Clank: Rift Apart, arriving on June 11th, 2021 exclusive to PlayStation 5.
 
Marcus Smith, Creative Director of Insomniac Games took to the PlayStation Blog to confirm the release date and to say:
 
“All of us at Insomniac Games say thank you for your support of Ratchet & Clank across the last 19 years and four generations of PlayStation consoles. It’s been an incredible journey so far and we’re excited to share the next chapter with you soon."
 
“If you’ve never played a Ratchet & Clank game before, this is an excellent one to start with as the adventure is a stand-alone storyline, but longtime fans of the series will find deeper layers of connection to previous games.”
 
Pre-orders start today and to learn more about Ratchet & Clank: Rift Apart, head to the PlayStation Blog.
 
For the latest PlayStation news, follow on Facebook, Twitter, YouTube and Instagram.


For all of the latest from The Aussie Gamers Experience, make sure you follow us on Facebook, Twitter, YouTube and also our weekly podcast. 


Little Nightmares II available NOW on PlayStation 4, Xbox One, Nintendo Switch and PC Digital



April 28 2017 a game came out of left field and took me somewhere I was not expecting. Little Nightmares developed by Tarsier Studios and Published by Bandai Namco Entertainment turned a cute looking front cover into a terrifying delve into the subconscious and left me questioning what the hell I had just experienced by the time I was finished. 
Flash forward to 2021 and the much anticipated sequel has released. Same team at the helm so I am expecting some big things. 

Check out the official release info below and be sure to have a look at the release trailer if you haven't already. 
Also follow us over on YouTube to see when Lucas or I go live streaming. 

Pat (Snoogs)


BANDAI NAMCO Entertainment Europe is happy to announce that Little Nightmares II will be available on February 11, 2021, on PlayStation 4, Xbox One, Nintendo Switch and PC Digital. The game will also be available later in 2021 on PlayStation 5 and Xbox Series X, and a free upgrade will be possible for those who already own the title. 

The game will let players take control of Mono, a young boy trapped in a distorted world, who will be accompanied by Six, the protagonist from the first game, who will be computer-controlled. Players will have to bond and work with Six to solve puzzles, discover the world’s grimmest secrets and escape its monstrous inhabitants, such as the horrifying Hunter and the grotesque Teacher.

“We are really excited to finally be able to show more about Little Nightmares II, a year after the announcement at gamescom 2019”, said Lucas Roussel, Producer on Little Nightmares II. “We wanted to spend more time on the game and give it even more love, so we could create the best possible experience to delight our passionate fans.” 

More gameplay will be shown on Friday during the gamescom Studio, with parts of the first level, the Wilderness, being revealed. Join in to discover more about Mono and Six’s adventure in the world of Little Nightmares II.

For more information about Little Nightmares II or other BANDAI NAMCO Entertainment Europe products, visit our website or follow us on Facebook or Twitter, or subscribe to our YouTube channel.


For all of the latest from The Aussie Gamers Experience, make sure you follow us on Facebook, Twitter, YouTube and also our weekly podcast. 


Biomutant gets release date


Finally! We have a release date and it is much sooner than I was thinking. 
I have been looking forward to Biomutant for so long I had started to begin to think it was never coming. 
Originally slated for a 2018 release date it all went quiet for a while there, but none of that matters now as we have a release date of May 25th 2021 about 4 months away.....
Collectors Editions are now live for pre-order and how good do those statues look???

Check out the below release for more info and keep an eye out here as more comes to light. 

Pat (Snoogs)

THQ Nordic have announced that Biomutant will be out for PC, PlayStation®4, and Xbox One on May 25th, 2021.

More information on the game will be released in the next weeks and months.

Collector's Editions available for pre-order:
The Atomic Edition is unique at it’s very core, and contains the following components:

  • High Detail Diorama - 60cm/23" long, 25cm/10" width, 30cm/12" height
  • Game Biomutant
  • Steelbook
  • T-Shirt in L/XL
  • Oversized Mousepad 80cm/31" x 35cm/14"
  • Artwork on Fabric A1 size
  • Soundtrack
  • Premium Box

The Biomutant Atomic Edition will be available at selected retailers for an SRP of $599.95.
View the mockup here: http://n.thq.com/9BSB30plnDz
Pre-order here: https://biomutant.com/

Biomutant Collector's Edition
Mutate your living room! The Biomutant Collector's Edition will be available for an SRP of $199.95. The genetic code of this edition has the following sequence:

  • Game Biomutant
  • Game hero figurine
  • Artwork on Fabric A1 size
  • Soundtrack
  • Premium Box

View the mockup here: http://n.thq.com/REjF30plnDQ
Pre-order here: https://biomutant.com/

Stay up to date with Biomutant and visit the game's website or follow the social media channels.


Website: https://biomutant.com/
Facebook: https://www.facebook.com/biomutantgame/
Twitter: https://twitter.com/biomutant

About Biomutant

BIOMUTANT® is an open-word, post-apocalyptic Kung-Fu fable RPG, with a unique martial arts styled combat system allowing you to mix melee, shooting and mutant ability action.

  • A NEW TAKE ON 3rd PERSON COMBAT: The martial arts style combat system allows you maximum freedom of movement and agility while mixing shooting, melee and powers from your mutations.
  • EVOLVE YOUR GAME-PLAY: You’ll be able to recode your genetic structure to change the way you look and play.
  • NEXT LEVEL OF CRAFTING: Mix and match parts to create your own unique single- or double-handed slash, crush and pierce melee weapons.
  • GEAR UP FOR ADVENTURE: You have full freedom when equipping your character. Not only when it comes to choosing weapons you created, but also what type of gear you wear.
  • SURVIVE IN A VIBRANT OPEN WORLD: You’ll create your own adventure as you journey explore the open world and what lies beneath its surface, by foot, mech, jet-ski, air-balloon and more.
  • AN UNUSUAL STORY WITH AN UNUSUAL END: A plague is ruining the land and the Tree-of-Life is bleeding death from its roots. The Tribes stand divided, in need of someone strong enough to unite them or bring them all down…

For all of the latest from The Aussie Gamers Experience, make sure you follow us on Facebook, Twitter, YouTube and also our weekly podcast. 


Gladiatorial VR Sim GORN Breaks Free Of Its Shackles On Oculus Quest


All you need to know if Free Lives make GORN, they also made Broforce and Genital Jousting (Which I've played even though it's banned in Aus..) 

Check out the video at the bottom and if you have VR, just get it for a bit of fun. 

Pat (Snoogs)

Independent developer Free Lives (Broforce, Genital Jousting) and historically accurate game publisher Devolver Digital (also Broforce, Genital Jousting) are thrilled to announce the launch of VR sensation GORN for Oculus Quest! 
 
GORN is a ludicrously violent VR gladiator simulator featuring a unique, fully physics driven combat engine where combatants creatively execute their most violent colosseum fantasies in virtual reality. The acclaimed VR game entered Early Access in 2017 to high praise and huge success despite players' propensity to smash screens and tear down light fixtures in the heat of battle. One player even broke their coccyx.
 
Damage to personal property notwithstanding, GORN went on to become one of the top ten VR games in sales and user reviews on Steam, and even managed to brawl its way onto PSVR last year.
 
Free Lives spent over two years adding everything from new weapons and opponents to a custom language within the GORN universe. That last one is a joke that frankly just got out of hand until they had a full language and a five-track hip-hop EP in said language. And now it’s on Oculus Quest!
 
“What we do in VR echoes in eternity,” said Devolver Digital CFO Fork Parker.
 
For more information on GORN visit gornvr.com and follow @Free_Lives on Twitter. Also, buy GORN because if you don’t what was the point of all this work?




For all of the latest from The Aussie Gamers Experience, make sure you follow us on Facebook, Twitter, YouTube and also our weekly podcast. 


Immortals Fenyx Rising's first DLC, A New God,Available Now


EARN YOUR SPOT IN THE PANTHEON IN IMMORTALS FENYX RISING™: A NEW GOD,

AVAILABLE NOW

Sample Fenyx’s Godly Powers in the Free Demo, Available Now on All Platforms.

A game I really want to try but just haven't had the time to. Especially with the added grunt of the PS5 or on my PC. If you've been playing I would love to hear your thoughts on it. 
Let us know in the comments.  But first here is the trailer for the new DLC: A New God. 


Ubisoft has announced that Immortals Fenyx Rising™ : A New God is now available on all available platforms worldwide. Additionally, players who haven’t yet had a chance to try Immortals Fenyx Rising can get a taste of its climbing, gliding, and aerial melee combat with the free demo, which is now available on Nintendo Switch™ system, Stadia, Xbox Series X|S, Xbox One consoles, PlayStation®5, PlayStation®4 and Windows PC.

Immortals Fenyx Rising: A New God tasks Fenyx with overcoming the Trials of the Olympians to take their rightful place in the inner circle of the Greek pantheon. A New God will allow players to explore Olympos Palace and interact with new gameplay mechanics as they traverse challenging trials built by the gods. Along the way, players will unlock a fresh gear set with fantastic perks fit for a god, such as letting you perform additional jumps.

Additionally, players can access four new ability upgrades for Fenyx:
Immortal Field Breaker, Athena’s Dash upgrade: Players can pass through the Immortal Fields and deal more damage while dashing.
Colossal Strength, Herakles’ Strength upgrade: Players can manipulate colossal objects and deal more damage when throwing objects.
Wind Gust, Ares’s Wrath upgrade: Charging Fenyx’s uppercut creates an air stream for a few seconds, so players rise higher while delivering the blow.
Phosphoros’ Swap: Players can swap positions with a decoy for one chunk of stamina.

To play Immortals Fenyx Rising: A New God, players can purchase the Season Pass for $39.99, which includes access to all three soon-to-be-released DLC packs, or as a standalone for $14.99. These will introduce players not only to new characters and challenges, but to new realms and new ways to play. 

The Immortals Fenyx Rising free demo sends Fenyx on an quest to discover the mysterious secret of the cyclops. Set in an archipelago built exclusively for the demo and inspired by Aphrodite’s region of the game, the demo features a mix of combat, exploration and puzzles designed to get players primed for the full experience.


For all of the latest from The Aussie Gamers Experience, make sure you follow us on Facebook, Twitter, YouTube and also our weekly podcast. 


HYPER SCAPE™ INVITES YOU TO TAKESHI’S TEAM DEATHMATCH PARTY WITH NEW PC CROSSPLAY

I enjoy Hyperscape, I am completely terrible at it as there are way too many people who play it and it only for me to get anywhere but I'll boot it up every now and again to at least have a crack. '
We have some info from the Ubisoft team below to check out the upcoming event. Now I'll admit the only Takeshi I knew had a castle but it was a heap of fun so I'll jump in and play some TDM for a bit. 

Pat (Snoogs)

Ubisoft® announced Hyper Scape’s Takeshi’s Team Deathmatch (TDM) Party event is now available with exclusive rewards. PC crossplay is also available, starting today. In addition, Hyper Scape’s Title Update 4 is live, adding new cosmetics and improvements to combat and game modes.

Takeshi’s Team Deathmatch Party Event
Running from January 29 to February 9, Takeshi’s Team Deathmatch Party is a limited-time event that invites players to take part in super fast-paced and intense Team Deathmatch battles. Players can earn cosmetic rewards exclusive to the event while completing the following challenges:
Play 5 matches in Team Deathmatch: Get exclusive Weapon Skin "CITY POP RIPPER"
Win 1 match in Team Deathmatch: Get exclusive Champion Outfit “TAKESHI CITY POP"
Win 10 matches in Team Deathmatch: Get exclusive Emote "B-BOY"

Once players complete one or all three dedicated in-game challenges, each corresponding item will be automatically added to their in-game Locker. 

PC Crossplay
Starting today, PC crossplay is available, allowing PC players to be placed in the same global matchmaking pool as players on PlayStation and Xbox.

Combat Updates
Title Update 4 has adjusted aim-assist by decreasing bullet magnetism at mid-to-long range for all projectile weapons. 

Game Mode Updates
Crown Rush Squad and Crown Rush Solo now host a maximum of 60 players per match, with timings for Zone Closing / Decay speeds adapted accordingly.
Team Deathmatch: Players now spawn with one gun and one Hack at the start of the mode, with a randomized initial loadout that will apply to all players.
Player Comfort: New tiles have been added to the Play portal that display activity level for each playable mode. When matchmaking, players now get an estimated lobby waiting time.
Arcadium Squad: Players can now load into the Arcadium training mode as a Squad and use Party chat to communicate with one another. Squad members can also fight and hunt each other across Neo Arcadia.

New Customization Items
Items include new Champion outfits, melee weapons, deployment pods, and weekly bundles inspired by Watch Dogs®.
For more information about Hyper Scape, please visit: hyperscape.com





For all of the latest from The Aussie Gamers Experience, make sure you follow us on Facebook, Twitter, YouTube and also our weekly podcast. 


PlayStation Australia Launches The PS5 Show


To launch the content series, UFC Middleweight Rob Whittaker joins former ABC Good Game host Nich Richardson to test the power of PlayStation® 5

This is a really good idea, and Nich Boy I think will be a good fit. I have long felt that Playstation has too much of a corporate image and needs to appeal to new gamers that fit within the ideas of the system that Playstation as a brand has been building since 1994. 
Let's hope this continues to grow and go somewhere that is fun and entertaining. For now check out the below with all the links you need to check it out. 

Pat (Snoogs)

Sony Interactive Entertainment Australia unveils Australia’s first PlayStation®5 content series, The PS5 Show. Episode 1 launches today, with Nich and Rob exploring the power of the PlayStation®5.   

In The PS5 Show, host Nich Richardson (a.k.a. Nich Boy) will explore key features of PlayStation 5 from its lightning speed to breathtaking immersion, whilst showcasing the stunning games players can experience on the new all-new next-generation console. New episodes will drop throughout 2021, with local Aussie talent joining Nich on the sofa as they experience everything PS5 has to offer.

To kick off the series, Nich is joined by UFC Middleweight #1 Contender and gaming superfan, Rob Whittaker. In this episode, Nich challenges Rob to take on the power of PS5 by playing the notoriously challenging, Demon’s Souls. Rob then puts Nich’s power to the test with a challenge of his own as he reveals the secret to a powerful kick.

Check out Episode 1 of The PS5 Show here. 



Be sure to keep an eye out on PlayStation Australia’s Facebook and YouTube channels for new episodes coming soon.


For all of the latest from The Aussie Gamers Experience, make sure you follow us on Facebook, Twitter, YouTube and also our weekly podcast. 


GODS WILL FALL IS OUT NOW


Ten ancient Gods, eight Celtic warriors, one brutal world

Deep Silver is pleased to announce Gods Will Fall – a high-stakes, dark fantasy action game featuring the few remaining Celtic warriors of a destroyed army – is now out on the PlayStation®4 computer entertainment system, Xbox One, the all-in-one games and entertainment system from Microsoft, Nintendo Switch™, PC and Google Stadia.


Gods Will Fall is developed by the Manchester-based indie studio Clever Beans. Use your eight different warriors, each equipped with their own weapon, to unravel the dark secrets of every ancient God. With a pick up and play combat style that is easy to learn but hard to master, a massive challenge awaits all who venture within.

Global Press Quotes:

PC Gamer:Feels like the rare game that has taken the right lessons from From's magnum opus and applied them to something new.”

IGN Spain: “All the ideas that Gods Will Fall raises are very interesting and the game gives many good reasons to look forward to its release.” 

ActuGaming: “Gods Will Fall will undoubtedly arouse the curiosity of players who love a big challenge.”

GamePro: “This is going to be good!”

WCCFTech: “This is going to work out as an enjoyably challenging game.”

GameSource.it: “Gods Will Fall seems to be great, presenting itself as a very interesting title, with stimulating mechanics and entertaining gameplay.”

GameSpew: “If you feel up for the challenge, be sure to check out Gods Will Fall.”

Gamers can choose either the standard edition or the Valiant Edition, which includes Hunter’s Head Gear (previously available for those who pre-ordered the game) and the Valley of the Dormant Gods DLC.

The Hunter’s Head Gear is assigned at random in each new game playthrough. The thrill of the hunt runs through the blood of the clan and it is ritual for the trophies seized to be worn proudly and displayed for all to take notice. The hides of five exclusive beasts; a wolf, bear, boar, fox and badger are fit to be worn by any warrior and shall act as an emblazoned warning to the gods that the hunt is indeed on.

The Valley of the Dormant Gods DLC further enhances the game with three new gods – in addition to the 10 already in the game – two new weapon classes, new items, new skills, overworld extras and warriors garb. The content will be released episodically as three new levels within the game in the coming months post-launch. Each level will include a new God, alongside the other bonus content.

 

  • Three New Gods – Enter and battle your way through three new infernal god realms. Each of these uncharted hellscapes, inhabited by abominable swarms of minions, will be a gruelling test to your mettle.
  • New Weapon Classes – Play as two new barbarous warrior types, each with their own unique death-dealing style of combat.
  • New Items – A windfall of new gear and provisions to aid your clan in battle and turn the tides of war.
  • New Skills – New methods of melee to further expand your warriors’ combat system and ensure the apt champion is chosen for the battle that lies ahead.
  • Overworld Extras – As you traverse the tranquil overworld, keep your eyes peeled and unearth the hidden secrets now spread across the serene landscape.
  • Warriors Garb – Suit up your clan in the finest battle-ready attire and headgear for extra swagger as they enter the fray.

Story

You Are The Last Hope For Humanity

The gods’ torturous rule over humanity has lasted for millennia. Bent on cruelty and suffering, they demand to be served with blind worship through an oath of fealty pledged from every man, woman and child. To those who don't submit to the gods’ will; a slow and merciless death awaits.

Experience the brutal trials of a venturous band of warriors in their desperate plight to sever the gods’ callous grip on humanity. Every man and woman who can muster a blade, having suffered the brutality of the gods’ reign for too long, will be called upon to form your clan of eight Celtic survivors and rise up to take on the legions of horrific beasts and minions that dwell in each of the gods’ hellish realms.  

A personal tale emerges with every decision made. Succeed and see legends born. Fail, and watch lives turn to dust.

Gods Will Fall is out today digitally on PS4, Xbox One, Switch, PC and Stadia.

For more information about Gods Will Fall, please visit one of the following official sites:

Website: GodsWillFall.com                                          Twitter: Twitter.com/Gods_Will_Fall

Facebook: Facebook.com/GodsWillFallGame      Instagram: Instagram.com/GodsWillFallGame



For all of the latest from The Aussie Gamers Experience, make sure you follow us on Facebook, Twitter, YouTube and also our weekly podcast. 


SPACEBASE STARTOPIA LAUNCHES 26 MARCHON PC, XBOX AND PLAYSTATION


DONUT SAY WE DIDN'T WARN YOU:
SPACEBASE STARTOPIA LAUNCHES 26 MARCH
ON PC, XBOX AND PLAYSTATION 4|5

Kalypso Media and Realmforge Studios have today revealed that upcoming space station management sim Spacebase Startopia has locked in its final release coordinates and will launch on the 26th of March for Windows-PC/Linux/Mac, Xbox (One/Series X|S) and PlayStation 4|5. The game's beta is currently available to all Steam and Kalyspo Store pre-purchasers, as well as Xbox pre-orders via Game Preview. A release date reveal trailer can be viewed below.

Spacebase Startopia sells players the galactic dream: managing their very own donut-shaped space station. Overseen and assisted (when she feels like it) by the base's sarky on-board AI, players will play Commander to their floating home-away-from-home, kitting out the station's three unique decks with a variety of galactic gadgetry whilst tending to the wants and needs of a diverse array of vacationing extra-terrestrial lifeforms. In multiplayer, up to 4 players can work together to build the galaxy's greatest getaway or seek oblivion unto their rivals with daring feats of economic sabotage.

Spacebase Startopia launches on the 26th of March for PC/Linux/Mac, Xbox (One, Series X|S) and PlayStation® 4|5. The Nintendo Switch™ version will follow later in the year. Commanders in training can now pre-purchase the digital version via the Kalypso Store, Steam and the Microsoft Store or pre-order the physical box product at participating retailers. 



For all of the latest from The Aussie Gamers Experience, make sure you follow us on Facebook, Twitter, YouTube and also our weekly podcast. 


Monstrum 2 arises from the watery depths : Steam Early Access on January 28th




BAFTA-nominated and Dundee-based developer Junkfish is excited to announce that Monstrum 2, the asymmetric survival-horror game, will enter Steam Early Access on January 28th 2021.

The multiplayer sequel to the cult-favourite original, Monstrum 2 features new monsters, new puzzles, and new procedurally-generated environments, as up to four prisoners attempt to escape Sparrow Lock, a sea-stranded research facility, from one of its monstrous experiments.

Will you escape Sparrow Lock?

As a prisoner, explore Sparrow Lock to clear obstacles, unlock new areas, and find useful items which can help you outwit the monster. But remember: stay hidden and out of sight. If spotted, you’ll enter an intense game of cat-and-mouse, vaulting and sliding your way to safety if you hope to survive the chase. 

Combining first-person stealth gameplay with a puzzle-first focus on survival horror, players will need to strategise a means of escape together, rather than confronting the monster head-on. With scalable difficulty adjusting to the number of players and procedurally generated layouts, traps, rooms, and puzzles, no playthrough will be the same!

Or relish the thrill of the hunt?

Master three distinct monsters when Monstrum 2 launches on Steam Early Access, each with their own unique abilities and playstyle. Smash through walls, climb on ceilings, leap across distances, or teleport to your prey. Each monster leverages the environment in unique ways to ambush unsuspecting players.

Revealed in the brand-new trailer today, players will be able to terrify their competition with the Malacosm; a molluscan, Lovecraftian nightmare. Place locator traps to damage prisoners and teleport across the map, phase through walls, and take a glimpse through your prey's eyes with the clairvoyance skill for a hint to where they’re hiding. 

Open Beta Weekend

In anticipation of launch, Monstrum 2 will also receive an Open Beta weekend on January 23-24. Join on Steam to be among the first to scavenge the depths of Sparrow Lock and all the horror contained within...



For all of the latest from The Aussie Gamers Experience, make sure you follow us on Facebook, Twitter, YouTube and also our weekly podcast. 


Ubisoft Announces Collaboration with Lucasfilm Games on a New Star Wars Game


Big news today out of the Ubisoft camp with news coming through they are working on a new Star Wars game with The Division creator Massive Entertainment.
Check out the details below and hang around for some more news as it becomes available. 

Pat

Ubisoft today announced it is collaborating with Lucasfilm Games on a new story-driven open-world video game set in the beloved Star Wars galaxy. 
Headed by Massive Entertainment, Ubisoft’s critically-acclaimed AAA studio based in Malmö, Sweden, the project gathers some of the most experienced, innovative talent in the video games industry and will make the most of Massive’s cutting-edge technologies, including the Snowdrop engine, to deliver a groundbreaking Star Wars adventure. 

“The vast Star Wars lore is an incredible source of inspiration for our teams,” said Yves Guillemot, co-founder and CEO of Ubisoft. “This is the beginning of a long-term collaboration with Disney and Lucasfilm Games, and we are pleased to be working hand-in-hand to build upon the incredible legacy of Lucasfilm to create a game that we know Star Wars fans will love.”

“Ubisoft have a unique talent for crafting immersive worlds so we’re thrilled to work with them on this project”, said Douglas Reilly, VP, Lucasfilm Games. “We are inspired by the passion and talent of the team at Massive, and together we share a vision for the type of original stories we want to tell with our players in this expansive galaxy. They have the creativity, experience, and community understanding to bring awe-inspiring authenticity, depth and innovation to this new Star Wars game.”

“In the Star Wars galaxy and beyond, we work with the best teams in the industry to create world-class games that push the boundaries of the medium,” said Sean Shoptaw, SVP, Disney Games and Interactive Experiences. “Lucasfilm Games and Massive Entertainment together can create something truly unique for our fans across the globe.”

As Creative Director for the game, Massive’s Julian Gerighty says, “This is a lore that we love, and we want to do it justice with a game and story that bring both lifelong and new fans on an immersive and outstanding journey that will stay with them for years.” 

Massive is actively recruiting for the best and brightest talents to join this career defining project. Candidates interested in joining the team can apply to open positions at https://www.massive.se/career/. 

More information about the game and the release date will be shared at a later stage.

For all of the latest from The Aussie Gamers Experience, make sure you follow us on Facebook, Twitter, YouTube and also our weekly podcast. 

Thank you