Search This Blog

Follow by Email

Post Archive

Powered by Blogger.
Recent PostAll the recent news you need to know

Ace Combat 7: Skies Unknown

Set in 2019 you play as Ace Top Gun pilot call sign, Trigger. There is heated conflict between the Osean Federation and the Kingdom of Erusea known as the Second Usean War. 

You fly for the Osean Air Defence Force, called into action once Ersea declares war and launches its surprise attacks using advanced unmanned, drones remotely operated and deployed all around the region waiting to be called into service.  You start out as a rookie for Osea's Mage Squadron before, let's just say a rather dubious decision, lands you in a military penal unit tasked with flying sorties to keep the enemy fighters away from the real bases. From there the story takes off, excuse the pun. 

We've been waiting a while for Ace Combat 7 to be released after initially being announced in 2015. Releasing 18th Jan 2019 on the Xbox One and Playstation 4 with the PC release coming Feb 1. As is the norm of late Ace Combat 7 is being released with enhancements for the PS4 Pro and the Xbox One X. From what I can tell the extra grunt helps to maintain a bit of a steadier frame rate. This review was done using the PS4 Pro and to date I have not had any noticeable frame rate issues.

One of the biggest changes with Ace Combat 7 is Bandai Namco have ditched their usual proprietary game engine for Unreal Engine 4. This has worked in their favour. 
The power of Unreal Engine 4  is really being shown off.  Each plane is meticulously recrafted inside and out down to the small details. Even though the planes look brilliant the sky looks even better. The clouds, oh the clouds.... I can see them being talked about for a while now. Each cloud is 3d rendered giving them depth and substance. The best part is though they are an integral part of the air space and can be used to your advantage, or your detriment.  

Spending to much time in the clouds will cause you to ice up, rockets lose track of targets, you handle differently and above all else, you're harder to see, though the same is said for the enemy. The only part visually that is a slight miss is some of the ground, which is a minor part being a fighter pilot sim. 

Game play is all about the flying, more importantly the dog fight. If you've not previously played an Ace Combat not to worry. There are two types of controls you can use, standard or expert. Standard will see the jet act somewhat like a car, but for the full experience turn on the expert control system. The jet handles how you would expect a jet to handle. It does however punish you substantially quicker. I found this out by trying to pull a high G turn and instead of pulling off an epic maneuver I stalled and ended up in the ocean. You quickly notice how much further advanced your enemies are, after all they are drones. They have better maneuverability and will swarm around you to get a shot off. 

Story progression is good an engaging, I don't want to get into more than I have already spoken about as it is a good story to experience. Progression unlocks more planes, weapon variations and special weapons. Skins are also available to be unlocked. 
Keeping with previous Ace Combat titles the weaponry that you have at your disposal only really has one foot in reality. There are some impressive pieces of tech there that are a little far fetched but close enough to feel like they could be a real thing. Before starting each mission or "sortie" you need to choose your plane to use and weaponry. Be sure to choose what is best suited for the mission. 
Each mission is tabled out in front of you before starting so that you know exactly what is going on. I was impressed with the depth that they go into before sending into battle. There is plenty of campaign there so get ready for a few hours of intense dog fights.    

Multiplayer is also included where you can play with up too three wingmen in a team versus team scenario and yes a battle royale variant is included. Weapons in the multiplayer have been nerfed slightly so that the games last a bit longer. Unfortunately at the time of recording I was unable to get into the multiplayer but will fill in as I go through. 

Lastly I wanted to let you know about possibly my favourite part of Ace Combat 7 Skies Unknown. Yes we have VR support for the PSVR system. If you can, you need to try this. Though fair warning, those of you with a weaker stomach, keep a bucket nearby.  
There is only a very slight downgrade in graphical quality for the VR now, and that is null and void when you realise just how well it has been done. VR can only be used in three missions at this stage, I would have prefered to play the whole game in VR but for now I will take the three. As with the main part of Ace Combat 7 the jets have been meticulously re-created making it feel like you could reach out and touch them. As soon as I got into the cockpit and started my ascension to the flight deck aboard an aircraft carrier danger zone may have started playing. Everything plays out as it does in the rest of the game however this time, you're actually in the pilots seat. 

Let me circle back to the bucket comment though. The first time I was launched off the carrier I was fine, until I banked right over the ocean. The stomach may have knotted ever so slightly. This had nothing to do with blurring of the screen or anything hardware related, in fact the opposite, it all felt so real. Once I did a few barrel rolls I was fine. The sensation of movement still blows me away and it is actually frightening to crash. All in all the VR aspect is really well done. 

I do have one gripe, one frustration that caused me to turn off one night. While your enemy are formidable the constant warning of a missile being fired on you became frustrating. In too many of the missions it would seem like I was the only one engaging the enemy while the rest of my team were simply flying around in circles, not firing or being fired upon.  

Overall I have been very impressed with Ace Combat 7: Skies Unknown. The story is well told and intriguing. Controls are tight and responsive. Visually it is leaps and bounds over previous titles and there is enough there to warrant many hours of pure fun. 
Is it enough to get itself out of that niche market though? I don't think so. While everything about Ace Combat 7 is well polished and worth your time, it is still the type of game that will mainly appeal to those with an interest for flying or jets in general. 

Fans of the series have been waiting a long time for Ace Combat 7: Skies Unknown to get here and I think they will be happy to have waited. 


For all of the latest from The Aussie Gamers Experience, make sure you follow us on Facebook, Twitter, YouTube and also our weekly podcast. 

Also, you can support us by purchasing your games from CD by clicking on the CDKeys logo below. Thank you for your continued support.

The Aussie Gamers Experience

New Games for Yoshi and Kirby


Both games feature handcrafted style, beloved Nintendo characters and platforming gameplay which can be enjoyed by players of all ages.

9th January, 2019
New handcrafted Yoshi and Kirby games are launching in March 2019. Yoshi’s Crafted World, a brand-new adventure and the first game starring Yoshi for Nintendo Switch, launches exclusively for the console on 29th March 2019. Kirby’s Extra Epic Yarn launches for the Nintendo 3DS family of systems on 9th March 2019.

In Yoshi’s Crafted World players take control of a Yoshi exploring a big world crafted from household items like boxes and paper cups, navigating each themed stage to solve puzzles and find hidden treasures. On the flip side, stages can be played backwards, providing new perspectives to explore and the challenge to find Poochy-Pups that are hiding around the course. Players can even join up with a friend to play through the game in two-player co-op. 

In Kirby’s Extra Epic Yarn, an enhanced version of the acclaimed Kirby’s Epic Yarn that was originally released for the Wii system, Kirby is transported into a world made of cloth and yarn to unravel enemies, unzip secret passageways and transform into powerful vehicles. Every stage in the original Wii version is stitched in, but this Nintendo 3DS version has some new features, like new Ravel Abilities that power up Kirby in fun ways, new mini-games featuring familiar faces King Dedede and Meta Knight, new furniture to personalise and decorate Kirby’s Pad, and a new Devilish mode that adds an extra layer of challenge to each stage.

Some of the Ravel Abilities include a giant yarn ball used to attack enemies, a wire sword that can slice through anything and the Nylon ability, which can generate wind for jumping higher and collecting beads.

The creative, colourful and visually stunning game also features new amiibo functionality* for compatible Kirby series amiibo figures** that gives Kirby wearable hats and abilities based on the figure used.

Fans of Yoshi and Kirby have a lot to look forward to in March, as Yoshi’s Crafted World launches exclusively for Nintendo Switch on 29th March 2019, and Kirby’s Extra Epic Yarn launches for the Nintendo 3DS family of systems on 9th March 2019.

For all of the latest from Aussie Gamers Express, make sure you follow us on Facebook, Twitter, YouTube and also our weekly podcast. 

Also, you can support us by purchasing your games from CD by clicking on the CDKeys logo below. Thank you for your continued support.

Aussie Gamers Express
10th January 2019

A Limited Time “1-Shot Demo” Event for Resident Evil 2 is Coming

Horror fans around the world will get an intense sneak peek at Capcom’s hotly anticipated title Resident Evil 2 before its launch with a special demo event starting this week for PlayStation 4, Xbox One and PC players via Steam. Available to download for a limited time from Jan. 11 to Jan. 31, this will be the first opportunity for fans to experience the completely reimagined horror classic from home.

Aptly named the “1-Shot Demo,” players must take on the challenge of surviving the horrors of Raccoon City in just 30 minutes. If players complete the mission objective under 30 minutes, they can restart the mission until they use up their full time. If players succumb to the zombies during their 30 minutes, they can continue any number of times until the full 30 minutes have been reached.

The end of the demo reveals a brand new cinematic trailer exclusive to demo participants. While players cannot restart the playable demo after their time is up, there are no limitations on how many times the trailer can be viewed.

In the “1-Shot demo,” players step into the boots of rookie police officer Leon S. Kennedy as he arrives at Raccoon City Police Station in the ultimate worst first day on the job. Leon must survive vicious zombies and solve puzzles to find safe passage out of the station. With an entire building of flesh-eating nightmares lurking between Leon and his escape while the clock ticks down, players need to be sure they’re killing more than just time.

About Resident Evil 2
Using Capcom’s proprietary RE ENGINE, Resident Evil 2 offers a fresh take on the classic survival horror saga with breathtakingly realistic visuals, heart-poundingly immersive audio, a new over-the-shoulder camera, and modernized controls on top of gameplay modes from the original game. The classic action, tense exploration, and puzzle solving gameplay that defined the Resident Evil series returns. Players join rookie police officer Leon S. Kennedy and college student Claire Redfield, who are thrust together by a disastrous outbreak in Raccoon City that transformed its population into deadly zombies. Both Leon and Claire have their own separate playable campaigns, allowing players to see the story from both characters’ perspectives.

The full Resident Evil 2 game will be available for PlayStation 4, Xbox One and Windows PC on January 25, 2019.

For all of the latest from Aussie Gamers Express, make sure you follow us on Facebook, Twitter, YouTube and also our weekly podcast. 

Also, you can support us by purchasing your games from CD by clicking on the CDKeys logo below. Thank you for your continued support.

Aussie Gamers Express

Xbox One X Metro Saga bundle available February 15

Embark on a Journey into the Unknown with the Xbox One X Metro Saga Bundle

The post-apocalyptic saga that began with Metro 2033 and continued into Metro: Last Light returns to Xbox One this February in Metro Exodus. Debuting today, the story trailer for Metro Exodus teases what’s ahead as you flee the shattered ruins of dead Moscow and embark on an epic, continent-spanning journey to shoot, sneak, and survive in a hostile world.

To equip players for an immersive experience as they trek across the ravaged Russian landscape, we’re announcing the Xbox One X Metro Saga Bundle, which includes full-game downloads of Metro 2033 Redux, Metro: Last Light Redux and Metro Exodus, so you can jump into the haunting tale of humanity’s survival from the very beginning. Enhanced for Xbox One X in 4K Ultra HD and with HDR support, Metro Exodus will take players on a journey through vast sandbox levels packed with apocalyptic creatures across four beautiful but hostile seasons.

Along with full game downloads of Metro 2033 Redux, Metro: Last Light Redux and Metro Exodus,, the Xbox One X Metro Saga Bundle includes an Xbox One X console with a 1TB hard drive, an Xbox Wireless Controller and 1-month trials to Xbox Game Pass and Xbox Live Gold.

Embark on the ultimate post-apocalyptic gaming destination when the Xbox One X Metro Saga Bundle arrives on February 15, or pre-order today for AUD$649 / NZD$749 at Microsoft Store or participating retailers.

As part of the Xbox One family of devices, you’ll get access to the only console system that plays the best games of the past, present, and future with more than 1,300 games available today, including over 200 exclusives and over 400 Xbox classics. With the Xbox One X Metro Saga Bundle, you’ll also have features like a built-in 4K UHD Blu-ray player, 4K streaming with High Dynamic Range and Dolby Vision, premium audio with Dolby Atmos and DTS:X support and services unique to the Xbox platform like Xbox Game Pass, Xbox Live and Xbox One Backward Compatibility at your fingertips, making Xbox One the best place to play.

For more information on Xbox One or the Metro saga, visit or Microsoft Store, near you or online.

For all of the latest from Aussie Gamers Express, make sure you follow us on Facebook, Twitter, YouTube and also our weekly podcast. 

Also, you can support us by purchasing your games from CD by clicking on the CDKeys logo below. Thank you for your continued support.

Aussie Gamers Express

Set Sail for Shrouded Spoils, the Next Free Sea of Thieves Update

The nights might be drawing in, but the future's looking bright for pirates as Sea of Thieves’ fourth free major content update, Shrouded Spoils, is available to play.

A treasure trove of new content, Shrouded Spoils responds to feedback from the Sea of Thieves community and features new content and improvements to give a deeper and richer experience. From offering new twists on favourite encounters to giving new riches and spoils to uncover, Shrouded Spoils has something for everyone including:

  • The addition of fog that can appear suddenly and cloak all manner of dangers at sea and on land.
  • New Merchant Alliance items to find including the explosive Mega-keg, Crate of Ancient Bone Dust and Mermaid Statue Gems.
  • More skeleton forts to take on as six new forts become active making nine in total.
  • Improved skeleton ships including the addition of a new skeleton sloop, a new ‘Battle of the Devil’s Roar’ skeleton ship skirmish and the addition of roaming skeleton ships who display varying levels of aggression.
  • New ways to express yourself including all-new ship customisations – cannons, wheels and capstans – and the time-limited ‘Wailing Barnacle’ ship and cosmetic set.
  • A range of new Pirate Legend Commendations for Athena Levels 1-10.
  • More frequent appearances from the Kraken (who’s also learned some new tricks), a range of new Megalodon variants to find and rewards and commendations for defeating these monsters.

The Shrouded Spoils update is available for free to all Sea of Thieves players who have bought the game across the Xbox One family of devices or on Windows 10 PC, or who have access to it as part of Xbox Game Pass. Simply download and install the latest Sea of Thieves update to get access.

We hope our community enjoys this update and we look forward to seeing you on the seas!

For all of the latest from Aussie Gamers Express, make sure you follow us on Facebook, Twitter, YouTube and also our weekly podcast. 

Also, you can support us by purchasing your games from CD by clicking on the CDKeys logo below. Thank you for your continued support.

Aussie Gamers Express

Fallout 76: Enough with the hatred! The real review.

OK I know what you're thinking. This is just another review that is going to throw around taglines like, Fallout is dead, Fallout 76 is a lie, Don't waste your money!

If you've come here looking for that, sorry to disappoint. today I want to point out the features good and bad and what does Fallout 76 need to do to fulfill The Tod's dream of a long surviving online experience.

The Story.

Fallout 76 is a prequel to every other Fallout game ever. Vault 76 is the first to open letting its dwellers out into the wasteland. It is up to you to blaze a trail through the wasteland along with your fellow vault dwellers.
While there is a thinly veiled story to begin your journey, there isn't much to go on, but the setup is the important thing to remember. You are the first vault to open making you the sole group of survivors on the surface.
Unfortunately the decision to remove all NPC's means you miss out on the meaningful interactions. Instead you are chasing voices of the long dead via holo tapes and minimal interactions with robots who really just speak at you not too you.

The main story is told by following markers point to point and reading journal notes to progress to the next marker.
Fallout 76 is more aimed towards a cooperative PVE game. The single player campaign is borderline boring on your own and playing with a group is where it shines.

Other Players.

So far in my time in the wastelands my interactions with other players has been minimal. Only in the first stages of the story has anyone wanted to group up, outside of that my style of play has me on a much different track to other players at my level. the world however does suffer from a sense of emptiness. More players in the same server would be a bonus especially given the size of the map.
PVP is near on non-existent it's there but the only way to initiate it is if both parties agree via an in game PVP request. Damage dealt to another player without agreeing to PVP is so small it is almost pointless.
Overall interaction with other players has been pretty positive without the usual griefing that can be a staple in online only games.

Gameplay and Visuals.

Visual there is not really any difference than Fallout 4. Other than a different colour pallet you're not going to be blown away. The staples are still there, a beautiful array of lighting and a varying landscape just ripe for exploration.
Gameplay is as you would expect from a Fallout title. First person or third person is available and it works well enough in either.
The usual glitches still seem to be there, walking on air, glitching and hitboxes out of whack, nothing game breaking, just the usual.
Game breaking though are the noticeable frame rate dips and freezes. Lag is forever present and sometimes bad enough to freeze the game and boot you altogether.
Enemies respawn way to quickly, sometimes in front of your eyes, meaning you are forever killing the same things over and over again just to loot a town.
Camp building is about as frustrating as can be with a controller and each time you log in requires you to re-build. It is really there for those that enjoy the building from Fallout 4 and given it is now portable and able to be built just about anywhere.

The S.P.E.C.I.A.L. makes a return with a twist. Leveling up gives you a pack of random perk cards to assign. The new system is flexible not locking you into a specific build type. This will be frustrating for some as the perks you receive are completely random.


If you're looking for something new or Fallout 5 you need to look elsewhere, but that doesn't mean Fallout 76 isn't a good game, in fact far from it.

Remember Fallout 76 is all about the exploration, after all you are the first vault to open after the bombs drop. Team up with friends and explore together, take risks and just have fun. Without this teamwork the true soul of Fallout just isn't here.
Unfortunately my time in the wasteland hasn't grabbed me enough to put Fallout 76 in front of other titles for a piece of my time. I'll check in now and again, but it won't be nearly often enough.

For Fallout 76 to survive the world needs to evolve with the player base. There is no point if 12 months down the track we are still wandering around a wasteland devoid of any life. If Bethesda are serious about this being a long term Fallout experience then as we explore and liberate areas, settlers need to move in. I can see Fallout 76 becoming something similar to ESO but with nukes.

Fallout 76 is a great base for what can grow into a great online gaming experience. I just hope that it does.


Xbox One S used for review.

For all of the latest from Aussie Gamers Express, make sure you follow us on Facebook, Twitter, YouTube and also our weekly podcast. 

Also, you can support us by purchasing your games from CD by clicking on the CDKeys logo below. Thank you for your continued support.

Aussie Gamers Express

Generozity - PAX 2018

Below is an update from the guys over at Generozity with a wrap up of this years fund raising during the weekend of PAX 2018. 

A big congrats to them and everyone who supported their cause. 

"GenerOZity can't thank you enough for your fantastic support. Putting on a live convention show on top of live-streaming internationally was immensely fun, but it's just the start. It's a starting line that we've needed time, patience, and a lot of help to get to - and we got there with you.

Being a part of PAX Aus 2018 was fantastic and educational. While we'll be getting back to our larger-scale format for the next biannual stream (with more hours, guests, and the Night Shift™), we'll be using the experience to step up our game for future live audience events. 

Interacting with Australian gamers, watching donations to CheckPoint and Child's Play roll in, seeing people support their favourite creators, and having a live studio audience where people could come and interact with us - this was all a humbling experience. By the time PAX closed, we'd raised $8,553.40 AUD. That's over half of GenerOZity #4's total, and within only 33% of time from last show!

We’ll definitely be aiming to return next PAX (if they’ll have us again!). With that, we’re also going to be trying some more weird and experimental stuff - like our panel this year!

You’ve all inspired us to work on delivering better experiences not just for viewers at home, but future studio audiences. Over the next year we’ll be unveiling some big plans and ambitious goals. We hope that we’ll be able to work with you on them every step of the way, because it’s been a wild ride so far and you were a big part of getting here."

Thanks for all the GenerOZity,
Austin, Joel, Leto, Kevin & Shlee

p.s. We would like to thank the Those Wizards team for volunteering their time to capture and produce some-eye melting content during the PAX Aus expo. Rad.


About GenerOZity
GenerOZity is a guerrilla popup charity by the community, with 100% proceeds for charity. All proceeds go to Check Point, providing mental health resources for the gaming community. GenerOZity showcases Australian talent with content creators from Twitch, YouTube, and beyond. © 2018 GenerOZity.

About Those Wizards
Those Wizards are a trusted live broadcast organisation among performers, companies, and community groups. We are a collection of specialists with a proven track record in delivering rich media experiences. © 2018 Those Wizards.

For all of the latest from Aussie Gamers Express, make sure you follow us on Facebook, Twitter, YouTube and also our weekly podcast. 

Also, you can support us by purchasing your games from CD by clicking on the CDKeys logo below. Thank you for your continued support.

Aussie Gamers Express

Sony's VR Black Friday Deals

Sony Interactive Entertainment (SIE) continues its Black Friday deals, unveiling incredible discounts across PlayStation®VR (PSVR) hardware and a great new lower price on a huge range of software.
Black Friday Deal: PS VR Starter Pack:
Featuring everything you need to dive head-first into amazing and immersive new worlds, between now and 2nd December the PS VR Starter Pack is available to pick up for under $299.99 AUD.

Pack contains:
  • PS VR headset
  • PlayStation Camera
  • Digital voucher for PlayStation VR Worlds
PS VR Games deals:

With over 200 games and experiences available on PS VR, there is something to suit everyone’s taste and there’s always something new to discover.  For players looking to expand on their library of games, we are pleased to announce a permanent price drop on some of PS VR’s most popular titles and bundles:

  • Driveclub VR ($24.95 AUD)
  • Battlezone ($24.95 AUD)
  • RIGS ($24.95 AUD)
  • StarBlood Arena ($24.95 AUD)
  • Farpoint ($24.95 AUD)
  • The Inpatient ($24.95 AUD)
  • Bravo Team ($39.95 AUD)
  • Bravo Team Aim Controller Bundle ($99.95 AUD)
  • Firewall ($33.95 AUD)
  • Firewall Aim Controller Bundle ($99.95 AUD)
  • Eve Valkyrie ($24.95 AUD)
  • Robinson: The Journey ($24.95 AUD)

Not just a Black Friday one off, these titles and bundles are permanently available at these new low prices; why not pick up a selection ahead of the holidays!

There is an epic range of games soon to land on PS VR (including the much anticipated Borderlands 2 VR, Blood & Truth, Ace Combat 7: Skies Unknown and Star Child),  so there has never been a better time to begin your PS VR journey.

To check out the latest bargains, Players can stay up-to-date on current and upcoming deals at PlayStation’s Black Friday website.

For all of the latest from Aussie Gamers Express, make sure you follow us on Facebook, Twitter, YouTube and also our weekly podcast. 

Also, you can support us by purchasing your games from CD by clicking on the CDKeys logo below. Thank you for your continued support.

Aussie Gamers Express

Fallout 76 Joins the Playstation Plus Platinum Hunters

PlayStation®Australia welcomes Fallout 76® to PlayStation®Plus Platinum Hunters
UFC Middleweight Champion®, Rob Whittaker, takes the famous Fallout G.O.A.T

Reclamation Day has arrived! In celebration of the global launch of Fallout 76®, Sony Interactive Entertainment Australia is pleased to announce the blockbuster title as part of the ultimate competition for PlayStation®4 gaming connoisseurs, PlayStation®Plus Platinum Hunters. Trophy hunters have their next chance at being crowned as one of Australia’s ultimate completionists with the launch of Fallout 76® today, November 14, 2018.

The highly anticipated entry in the popular post-apocalyptic survival adventure game is back in full force, where players will forge their own path in a new and untamed wasteland and work to survive against the odds in a new and unique Fallout adventure. 

PlayStation®Plus Platinum Hunters is all about the celebrating the players and their achievements. Check out the Fallout 76® PlayStation Plus Platinum Hunters launch video here.

To celebrate the launch, PlayStation Australia has released a video of celebrated UFC Middleweight Champion®, Rob Whittaker, taking the famous Generalized Occupational Aptitude Test (G.O.A.T.) from Fallout 3®, a Vault-Tec occupational assessment test that every resident of a vault is required to take at the age of 16. The test consists of a sequence of ten questions about how they would act in certain situations. The responses to these questions determine the job the people are best suited for.

Fallout 76® is out now in Australian stores. Players can also purchase Fallout 76®, from $99.95 AUD, via PlayStation Store.

For all of the latest from Aussie Gamers Express, make sure you follow us on Facebook, Twitter, YouTube and also our weekly podcast. 

Also, you can support us by purchasing your games from CD by clicking on the CDKeys logo below. Thank you for your continued support.

Aussie Gamers Express
16th November 2018

Pokémon Let's Go Launches Today


Explore the Kanto region with a friend or go solo, use the Poké Ball Plus to catch dozens of varied Pokémon, and connect to the Pokémon GO app to transfer Pokémon

With over 300 million Pokémon games sold worldwide to date, and more than 800 million downloads of Pokémon GO, the Pokémon phenomenon that came to Australia and New Zealand in 1998 is set to get even stronger with today’s launch of Pokémon: Let’s Go, Pikachu! and Pokémon: Let’s Go, Eevee! These two new mainline Pokémon games are available exclusively for Nintendo Switch, the unique home console from Nintendo that can be played anywhere, anytime, with anyone, which has passed 22 million consoles sold worldwide.

Players of Pokémon GO will be able to transfer select Pokémon caught in the real world to their Pokémon: Let’s Go, Pikachu! and Pokémon: Let’s Go, Eevee! game by connecting their smart device to the Nintendo Switch console via Bluetooth Low Energy connection.

Enjoy the story and find out where it all began 

With these new titles’ accessible gameplay, Pokémon players from the series’ 20-year history, and anyone who discovered the series through Pokémon GO, are all invited to become a Pokémon Trainer in a classic Pokémon story. Beginning their journey in Pallet Town, players will meet, catch, and raise many Pokémon on their journey to become the best Pokémon Trainer that they can be. In a story based on Pokémon Yellow: Special Pikachu Edition brought to the living room in high definition, players will need to work with their partner Pikachu or partner Eevee to thwart the dastardly plans of Team Rocket, who wish to take advantage of Pokémon for their nefarious ends. Even after the story ends, there’s more to do, with the challenge of battling skilled Master Trainers, trying to catch all 151 Pokémon, and more. Plus, any Pokémon originally discovered in the Kanto region caught in Pokémon GO can be transferred to Pokémon: Let’s Go, Pikachu! and Pokémon: Let’s Go, Eevee!

Invite a friend to join the adventure anytime, anywhere 
Friends and family can get in on the fun and give a helping hand with the Support Play feature. For example, with this feature it’s possible for two siblings to explore the world together using a single Joy-Con and a Poké Ball Plus (or a single Joy-Con each) – they can even both have a Pokémon travel alongside them as well. In battles, both players will be able to control a Pokémon and issue it commands, giving them the upper hand, while they can boost their chances of catching wild Pokémon by throwing Poké Balls at the same time. And with the benefits of the Nintendo Switch console, friends and family alike can play on their TV at home or take it with them on their travels to catch Pokémon together anytime, anywhere.

Catch Pokémon like never before with the Poké Ball Plus 
For the first time in the Pokémon series, players can grab a Poké Ball Plus to catch Pokémon with a simple throwing action just like a Pokémon Trainer would. The Poké Ball Plus is a Poké Ball-shaped device that can be used to play and catch Pokémon in Pokémon: Let’s Go, Pikachu! and Pokémon: Let’s Go, Eevee! in place of the Joy-Con. In addition to having motion controls, the Poké Ball and players will actually feel it rumble and hear the Pokémon inside – it feels like you really caught a Pokémon.

The Poké Ball Plus is also compatible with Pokémon GO, so while connected, players no longer need to look at their phone to know if a Pokémon appears nearby. Pressing the button on Poké Ball Plus throws a Poké Ball, and the device will light up and vibrate to let players know if their catch was successful. As long as Poké Ball Plus is connected to players’ smartphones, it’ll also measure the distance they travel, so they can hatch eggs or get candy from their buddy Pokémon.

Connect to Pokémon Go for even more fun
There is a deep connection between Pokémon GO and Pokémon: Let’s Go, Pikachu! and Pokémon: Let’s Go, Eevee!, as Pokémon originally discovered in the Kanto region that players have caught in Pokémon GO can be brought into these two new Nintendo Switch games.

The GO Park complex is where players’ Pokémon will arrive after syncing their Pokémon GO game with Pokémon: Let's Go, Pikachu! or Pokémon: Let's Go, Eevee! It’s here where players will be able to see their Pokémon running around and having fun. There's no limit to the number of Pokémon GO accounts that can be tied to a single save file in Pokémon: Let's Go, Pikachu! or Pokémon: Let's Go, Eevee! which means players are not limited to connecting with just their own Pokémon GO account – they can get Pokémon from friends and family, too.

Join Pikachu or Eevee on an adventure across the Kanto region and catch Pokémon in a whole new way when Pokémon: Let’s Go, Pikachu! and Pokémon: Let’s Go, Eevee! launch today on Nintendo Switch. Experience a classic Pokémon story and catch Pokémon with the Poké Ball Plus controller, while it’s possible to transfer Pokémon caught with Pokémon GO to both Pokémon: Let’s Go, Pikachu! and Pokémon: Let’s Go, Eevee! game.
For all of the latest from Aussie Gamers Express, make sure you follow us on Facebook, Twitter, YouTube and also our weekly podcast. 

Also, you can support us by purchasing your games from CD by clicking on the CDKeys logo below. Thank you for your continued support.

Aussie Gamers Express
16th November 2018